5. OVERVIEW OF THE ANALOG FOUR MKII STRUCTURE
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5. OVERVIEW OF THE ANALOG FOUR MKII STRUCTURE
The image below outlines the data structure of the Analog Four MKII.
128 PROJECTS
+DRIVE SOUND LIBRARY
4096 SOUNDS
4 GLOBALS
16 SONGS
128 PATTERNS
128 KITS
4 SOUNDS
FX
CV
SOUND POOL
128 SOUNDS
5.1 +DRIVE
The +Drive is a non-volatile memory capable of storing up to 128 projects (thousands of patterns, kits, and
songs) internally. The +Drive also gives access to the +Drive Sound library, with the capacity of storing
4096 Sounds. Every project has access to these Sounds.
5.2 DATA STRUCTURE
5.2.1 PROJECT
A project contains 128 patterns, 128 kits, 16 songs, 4 global slots, and a project Sound pool consisting of
up to 128 Sounds. Generic settings and states (tempo, mutes et cetera) are also stored in each project.
A project becomes the active working state of the Analog Four MKII once it’s loaded. From here it is pos-
sible to edit the patterns, kits, songs, and globals of the project. The Analog Four MKII always retains the
active working state, the active project, even when switched off. However, it must be manually saved in a
project slot before another project is loaded or it will be lost. Projects are saved, loaded et cetera in the
GLOBAL menu. For more information, please see “8. PROJECTS” on page 21.
5.2.2 KIT
Kits contain four Sounds, one for each synth track, and settings for the FX and CV tracks. Up to 128 kits
are available for each Analog Four MKII project. Each pattern is linked to a kit. For more information,
please see “9. KITS AND SOUNDS” on page 23.
5.2.3 SOUND
A Sound consists of stored synth track parameter settings. Each synth track can host one Sound.
Sounds can be stored either in the Sound pool of the active project or the +Drive Sound library. The
Sound pool contains 128 Sounds and the +Drive library can consist of 4096 Sounds. For more informa-
tion, please see “9. KITS AND SOUNDS” on page 23.
5.2.4 BANK
Eight banks exist for each project and each bank contains 16 patterns. For more information, please see
“10. THE SEQUENCER” on page 37.
5.2.5 PATTERN
For each of the 8 banks, 16 patterns are available, which means 128 patterns are always available. A pat-
tern consists of sequencer data like trigs, parameter locks, time signature and individual track length for
the synth tracks and the FX and CV tracks, as well as ARP and NOTE page settings. For more informa-
tion, please see “10. THE SEQUENCER” on page 37.
5.2.6 SONG
16 songs are available for each project. They are used to structure the playback of patterns. For more
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