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Editing audio
Digital audio fundamentals
The decibel scale
In acoustics, the decibel (dB) scale is a scale for measuring the relative loudness of two sounds. For
example, environmental noise is often measured as follows:
L = 20 log (p/p0)
where L is the sound pressure level (in dB), p is the sound pressure amplitude, and p0 is a reference
amplitude of 20 micropascals (less than one billionth of atmospheric pressure). On this scale, a
barely audible sound (
p = p0
) has a sound pressure level of 0 dB, normal conversation (
p =
1,000*p0
) is at a level of around 60 dB, and a jet engine at close range (
p = 1,000,000*p0
) is
at a level of around 120 dB.
Similar decibel scales are used in other branches of science and engineering to measure electrical
power levels and other signal levels, always with respect to some reference level.
In SONAR, decibels are used in several places:
• To indicate volume levels of audio tracks in the Track view, Track Inspector and Console view
• To indicate the effects of filters and equalizers
The reference level (0 dB) usually corresponds to the current loudness of the sound. A positive
change in decibels makes the sound louder; a negative change makes the sound quieter.
See:
Audio clips
on page 822, you should have a good idea of what is
contained in a SONAR audio clip. An audio clip contains a long series of numbers, or samples,
representing the fluctuating amplitude of a waveform. Audio clips are typically quite large, hundreds
of kilobytes to many megabytes in size. By comparison, a MIDI event takes only a few bytes to store.
The Track view lets you see your audio waveforms in great detail; you can zoom in until you see the
individual samples.
You should also now be aware of some things to watch out for when editing your audio data. First, if
you cut audio clips apart or splice them together, you should do so at zero-crossings in the waveform
(places where the amplitude is zero), in order to avoid sudden changes in amplitude that may cause
clicks and pops. Second, you should beware of clipping. Clipping of the audio waveform can occur if
you record a signal at too high a record level, or if you apply audio processing or effects that
increase the waveform amplitude too much. If you accidentally cause the waveform to clip, you
should undo the command and try again with different parameters.
Clipping can also occur in other situations, for example, if you try to play or mix several loud audio
tracks together, the aggregate signal strength may at times exceed the clipping limit, and the output
signal will be distorted. To correct the problem, you can create a volume envelope to reduce the level
in loud audio clips or reduce the track volume in the Console or Track views.
See:
Содержание sonar x3
Страница 1: ...SONAR X3 Reference Guide...
Страница 4: ...4 Getting started...
Страница 112: ...112 Tutorial 1 Creating playing and saving projects Saving project files...
Страница 124: ...124 Tutorial 3 Recording vocals and musical instruments...
Страница 132: ...132 Tutorial 4 Playing and recording software instruments...
Страница 142: ...142 Tutorial 5 Working with music notation...
Страница 150: ...150 Tutorial 6 Editing your music...
Страница 160: ...160 Tutorial 7 Mixing and adding effects...
Страница 170: ...170 Tutorial 8 Working with video Exporting your video...
Страница 570: ...570 Control Bar overview...
Страница 696: ...696 AudioSnap Producer and Studio only Algorithms and rendering...
Страница 720: ...720 Working with loops and Groove Clips Importing Project5 patterns...
Страница 820: ...820 Drum maps and the Drum Grid pane The Drum Grid pane...
Страница 848: ...848 Editing audio Audio effects audio plug ins...
Страница 878: ...878 Software instruments Stand alone synths...
Страница 1042: ...1042 ProChannel Producer and Studio only...
Страница 1088: ...1088 Sharing your songs on SoundCloud Troubleshooting...
Страница 1140: ...1140 Automation Recording automation data from an external controller...
Страница 1178: ...1178 Multi touch...
Страница 1228: ...1228 Notation and lyrics Working with lyrics...
Страница 1282: ...1282 Synchronizing your gear MIDI Machine Control MMC...
Страница 1358: ...1358 External devices Working with StudioWare...
Страница 1362: ...1362 Using CAL Sample CAL files...
Страница 1386: ...1386 Troubleshooting Known issues...
Страница 1394: ...1394 Hardware setup Set up to record digital audio...
Страница 1400: ...1400 MIDI files...
Страница 1422: ...1422 Initialization files Initialization file format...
Страница 1463: ...1463 Misc enhancements New features in SONAR X3...
Страница 1470: ...1470 Comparison...
Страница 1518: ...1518 Included plug ins Instruments...
Страница 1532: ...1532 Cyclone Using Cyclone...
Страница 1694: ...1694 Beginner s guide to Cakewalk software Audio hardware sound cards and drivers...
Страница 1854: ...1854 Preferences dialog Customization Nudge Figure 518 The Nudge section...
Страница 1856: ...1856 Preferences dialog Customization Snap to Grid Figure 519 The Snap to Grid section...
Страница 1920: ...1920 Snap Scale Settings dialog...
Страница 2042: ...2042 View reference Surround panner...