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FSN Series • User’s Guide
297
7. Operations
Working with Memory Registers
To remove modules from the
Recall
(prior to pressing
ENTER
):
~
In the
Enables Menu
, press the light blue button for module you wish to
remove, and press
{All Off}
. The associated module button in the
Keypad
turns off.
~
At any time in the pending
Recall
procedure, simply turn off the desired
module button(s) in the
Keypad
. This action turn all Enables in the
selected module off — effectively removing the module from the register.
•
When you recall a register from memory to an
M/E
or the
PGM
bank, the input
mapping will be recalled to the crosspoints — exactly as stored. This means that
if the input mapping changes, the recall will
not
follow the input to its new location.
In addition, if there is no longer an input in the recalled crosspoint location, black
will be shown. For example:
~
Store a register that includes
VTR1
on button
5
. Now, you change input
mapping (for some strange reason), and map
GFX1
to button
5
. When
you recall the register,
GFX1
will be selected.
~
Store a register that includes
VTR1
on button
5
. Now, you un-map
VTR1
, leaving the button blank. When you recall the register,
Black
will
be selected.
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In the
View Mode
, you can look at all memory registers, name registers, and view the
status of all modules and Enables. You cannot modify the modules or the Enables within a
register, but you can lock, unlock and delete registers.
Use the following steps to view a memory register:
1.
Navigate the
Memory Menu
using one of the following methods:
~
In the
Menu Bar
, press
{Page}
to display page
2
(if required). Then,
press the
{Memory}
button.
~
Press and hold either the
STORE
or
RECALL
button in the control
panel’s
Memory Section
.
2.
Select the desired register that you want to view. Two methods are available:
~
Turn the knob adjacent to the
{Memory Register}
button to scroll to the
desired register.
~
Press the
{Memory Register}
button, then on the keypad, enter the
desired register and press
{Enter}
.
3.
In the main
Memory Table
, note the register’s lock/unlock mode, description, and
the exact modules stored in the register.
4.
If desired, press
{Description}
to name or re-name the register.
5.
If desired, press
{Advanced}
to display the
Advanced Memory Menu
, where you
can lock, unlock, and delete registers. Refer to the “
” and “
”sections below for details.
6.
If desired, press
{Enables}
to jump to the
Enables Menu
. There, you can view
the Enables within each module, name or rename the register, and jump to the
Advanced Memory Menu
. If desired, you can also view other registers within the
Enables Menu
, using the same methods outlined in step
2
above.