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14.5.
AVIO
Avio is a network protocol and a sophisticated control logic system developed for AV installations.
The idea behind Avio is to bring all devices of an AV installation, e.g. media servers, players, show
controllers, lights, effects, projectors, switchers, scalers, etc., to the same abstraction layer.
All device ports and controls show up automatically in a tree-view topology of the network and can
be “wired” to each other using a simple Drag & Drop editor. It is possible to connect the button of a
touch panel with a light bulb, but it is also possible to connect the gesture controls of a Microsoft
Kinect unit with the playback parameters of a UHD Player.
Avio is not working as a central server handling all connections and control logics; it follows a
different approach. Its design is decentralized, which makes it fail-passive. There is no central server
or computer required. Every Avio device communicates directly with the other devices and stores its
connection information. If one device fails, only the affected connections are interrupted, and the
only maintenance work required is the exchange of that single device for a new one with the
configuration (which is stored on a data carrier) of the existing one.
The UHD Player’s Avio Sett
ings can be configured via the p
layer’s Web I
nterface. Click on [AVIO] in
and a new page with a design differing from all others will appear.
Fig. 60:
Avio settings overview in the Web Interface
The location where all the
UHD Player’s
Avio settings will be saved can be chosen in the Web
Interface. Click on [ADVANCED SETTINGS] in the menu bar and then on [AVIO].
Fig. 61: Avio settings location in the Web Interface