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Creating a bump map for the Grip shader
To create an effect of a bump on a surface, you use a technique called bump
mapping. Any image can be used as a source for creating a bump on a surface.
Typically, the image used in a bump map is gray scale. For example, to create
a golf ball, you would use an image that was all white with gray circles
darkening to black at their centers on it. The computer would push the surface
inwards everywhere there was a dark circle on the image. The darker the color,
the farther it gets pushed from the surface.
It is important to note that bump maps create the appearance of a bump on
a surface, but do not affect the surface. The edge of a bumped object will retain
its original smoothness. If you need to the edge or profile of an object to be
bumpy as well, consider using a displacement map, which alters the surface
when the image is rendered.
Now, you will create a bump map on the grip shader using a texture from
within Alias.
1
In the Grip control window, click the Special Effects tab.
714 | Chapter 11 More rendering
Содержание ALIAS 2010
Страница 1: ...Autodesk Alias 2010 Learning Alias March 2009 Part No 712B1 050000 PM05A ...
Страница 8: ...2 ...
Страница 12: ...6 ...
Страница 18: ... Check the community site for tips and tricks 12 Chapter 2 Getting help on Alias ...
Страница 198: ...5 Select the second triangular curve as the top edge of the side wall 192 Chapter 5 Modeling a Joystick ...
Страница 202: ...Select the circle curve 196 Chapter 5 Modeling a Joystick ...
Страница 203: ...Click on the Go button that appears in the bottom right of the screen Part 2 Creating the Joystick Base 197 ...
Страница 248: ...The row of CVs is selected and highlighted in yellow 242 Chapter 5 Modeling a Joystick ...
Страница 284: ...278 ...
Страница 293: ...A mono rail surface is created 8 Choose Pick Nothing to deselect the surface Part 1 Creating Primary Surfaces 287 ...
Страница 308: ...The upper surface is trimmed 5 Repeat steps 1 4 to trim the lower surface 302 Chapter 6 Modeling a Vacuum Cleaner ...
Страница 309: ...Part 2 Intersecting and Trimming 303 ...
Страница 399: ...On Your Own 393 ...
Страница 404: ...398 ...
Страница 465: ...Part 4 Creating the Screen Recess 459 ...
Страница 491: ...Then choose the inner arc to complete the trimming Part 6 Control Button 485 ...
Страница 514: ...508 Chapter 7 Modeling an MP3 Player ...
Страница 517: ...5 e The Round tool can create a corner surface between three edges Quiz Answers 511 ...
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Страница 612: ...606 ...
Страница 629: ...Visualizing a PDA 623 ...
Страница 685: ...Use the scene you have just set up and create some detail views of the design On Your Own 679 ...
Страница 710: ...5 In the Solid section click the Granite button The Granite Control window opens 704 Chapter 11 More rendering ...
Страница 721: ...2 Click the Map button next to the Bump parameter Part 4 Creating a 2D bump texture 715 ...
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