5.6.9. AD Envelope switches
Normally the amplifier envelope is triggered by the playing of a note, but it can also be
triggered by other sources via the patch bay. Whichever method is used to trigger the
envelope, the four switches in the AD Envelope section determine the behavior of the
envelope after it has been triggered.
5.6.9.1. Gate/Trig
This switch toggles the function of the AD Envelope between two settings: Gate and Trig.
•
Gate
: The AD Envelope starts when a note is played/triggered and proceeds to
maximum level at the Attack rate. The amplifier sustains at maximum level until
the note is released, and then the envelope enters the Decay stage. The envelope
will not reset completely to zero if another note is triggered before the Decay
stage has ended; it will resume the attack stage of the amplitude envelope and
proceed to maximum level at the Attack rate.
•
Trig
: The AD Envelope starts when a note is played/triggered. There is no sustain
stage; the envelope enters the Decay stage after the Attack time has been
fulfilled. The full envelope will run unless another note is triggered, at which time
the amplitude resets to zero and the envelope starts again.
♪
: The AD Envelope is normally triggered when the ADSR Envelope is triggered, but a different trigger
source may be routed into the AD Envelope via the patch bay.
5.6.9.2. Once/Loop
This switch toggles the function of the AD Envelope between two settings: Once and Loop.
•
Once
: When a note is played/triggered the amplitude rises from zero at the
Attack rate and returns to zero at the Decay rate.
•
Loop
: When the envelope reaches the end of the Decay stage it will start over
from the beginning. It will continue to loop through the Attack and Decay stages
until the note is released or retriggered.
The following chart may be helpful in keeping track of what happens when different
combinations of these two switches are used.
Switch
combination
AD Envelope response
Gate + Once
The envelope rises when it receives a gate signal (note on). It falls when the gate ends (note
off).
Gate + Loop
The envelope rises when it receives a gate signal (note on), and loops until the gate ends (note
off), at which point it falls from its current position.
Trig + Once
The envelope plays an Attack-Decay cycle when it receives a trigger (note on). The envelope
is retriggered when it receives a new trigger, regardless of the current position.
Trig + Loop
The envelope loops indefinitely and is retriggered by a new trigger (note on), regardless of the
current position.
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Arturia - User Manual MiniBrute 2S - The top panel