American Printing House Code & Go Robot Mouse Activity Set Скачать руководство пользователя страница 3

Dear Parents & Educators: 

Today's children are surrounded by technology like never before. Video games. Smart phones. Tablets. 

These are all forms of communication that impact your lives every single day. And what they have in 

common is that they all involve coding! 

So what is coding? 

Coding literally means the transformation of data into a form understandable by a computer—basically, 

telling a computer what you want it to do. Coding also factors into some everyday tasks that people 

perform without a second thought: for instance, programming a microwave to heat yesterday's 

leftovers, or entering numbers into a calculator in a specific order. Coding today may not always look 

like the routine programming of the past. It can be active, engaging, and most importantly, fun! 

Educators agree that an early introduction to basic programming concepts can help children build 

problem solving and critical thinking skills. This set provides that very introduction, giving early 

learners a fun, real-world application of these essential 21st-century skills. 

What can a programmable robot teach? 

 

Problem solving 

 

Self-correcting errors 

 

Critical thinking 

 

Analytical thinking 

 

If-then logic 

 

Working collaboratively with others 

 

Discussion and communication skills 

 

Calculating distance 

 

Spatial concepts 

Pieces included: 

 

30 Coding cards 

 

22 Maze walls 

 

16 Maze grid pieces that connect to form a large board 

 

10 Double-sided Activity Cards for a total of 20 activities (see the tactile booklet) 

 

3 Tunnels 

 

1 Robot mouse (Colby) 

 

1 Cheese wedge 

 

1 Supplementary tactile booklet that includes the mouse buttons outline and 20 activities 

 

1 Braille sticker sheet for the 30 Coding Cards 

Introducing Code & Go: Tips for Beginning Programmers 

Start by providing a simple, guided introduction to the mouse: identify the color and function of each 

of the mouse’s buttons (see 

Basic Operation

). Reinforce that the green button means go—it tells the 

mouse to perform an action. Set the mouse on the floor or a table. Let the child try moving the mouse 

forward by pressing the blue arrow once and then the green button. Point out that the mouse moves 

forward in the direction its nose is pointing. Let the child explore the other directional arrows, one at a 

time. The right and left arrows make the mouse rotate, in place, 90 degrees in either direction. 

Remember there are seven buttons and each button has a color. To get a better understanding of the 

color, please associate these objects with each color. For the color red, think of fire. For the color blue, 

think of the sky. For the color orange, think of an orange. For the color yellow, think of a lemon. For 

the color green, think of grass. For the color purple, think of a grape. 

Содержание Code & Go Robot Mouse Activity Set

Страница 1: ...Code Go Robot Mouse Activity Set Activity Guide Ages 4 9 American Printing House for the Blind aph org Export BRF File UEB compliant...

Страница 2: ...o press and hold the yellow oval button to clear the mouse s memory before a new set of commands Basic Operation Assembling the Grid Using the Maze Walls Coding Cards Activity Cards CARD 1 CARD 2 CARD...

Страница 3: ...ills Calculating distance Spatial concepts Pieces included 30 Coding cards 22 Maze walls 16 Maze grid pieces that connect to form a large board 10 Double sided Activity Cards for a total of 20 activit...

Страница 4: ...e wheels and the roller ball help Colby the Mouse move around the maze Remember that Colby the Mouse has a rounded body His tail end is rounded too There is a raised area on the back end that is his t...

Страница 5: ...e CLEAR Button the mouse s memory is cleared of all previous commands and you will hear a confirmation tone Important note if the mouse begins to move off the programmed course or if it fails to turn...

Страница 6: ...a row Now make three more rows using four squares to make each row Join the four rows to make a big square Now you should have one big square Grab Colby the Mouse and put him on the top left square o...

Страница 7: ...square place two walls in the gap on the right side of the square If you have moved Colby the Mouse place him back where he started Take the piece of cheese and go to Colby s starting square With the...

Страница 8: ...t the wall that was made earlier The wall should be in front of Colby Colby is sitting on the second square to the right There should be a wall in front of his nose There will be a gap behind Colby th...

Страница 9: ...square move two squares to the right On that square put two wall pieces in the gap at the bottom of the square Now move to the second row from the top start at the left square Move one square to the...

Страница 10: ...d to make a big square If this is the first time making a big square maze please read over CARD 1 instructions to learn how to build the big square When the big square is done move on to the next step...

Страница 11: ...uare Put Colby on the starting square with his nose pointing up Colby the Mouse can now be programmed to find the piece of cheese CARD 11 Card 11 needs a total of 16 squares Twelve wall pieces and two...

Страница 12: ...s starting square Place Colby on the starting square with his nose pointing up Colby the Mouse can now be programmed to find the piece of cheese CARD 13 Card 13 needs a total of 11 squares One tunnel...

Страница 13: ...e is facing left Colby the Mouse can now be programmed to find the piece of cheese CARD 15 Card 15 needs a total of nine squares Two tunnels are needed for the maze Put together four squares across to...

Страница 14: ...he left end and the right end of the long row should be sticking out With the other long row start at the far right square and move one square to the left Connect a single square to the top of the squ...

Страница 15: ...s in the gap on the left side of the square This square is also where the piece of cheese should be placed Move two squares down returning to Colby s starting square To repeat the starting square shou...

Страница 16: ...n the gap on top of the square you moved to and two wall pieces in the gap on the left side of the square Go back to the lower right corner square of the maze Now move up one square This square is Col...

Страница 17: ...s instructions Do not mix alkaline standard carbon zinc or rechargeable nickel cadmium batteries Do not mix new and used batteries Insert battery with the correct polarity Positive and negative ends...

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