12. SETTING and STORING a CUE POINT:
Setting A Cue Point:
A cue point is the exact point playback will begin when the
PLAY/PAUSE BUTTON (19)
is pressed. A cue point
may be anywhere on a disc or in a track. You may set and store up to five independent cue points per disk.
Four cue points are stored in the
CUE BUTTONS (6)
and one in the
IN REALTIME CUE BUTTON (24).
Once
a cue point is set it may be recalled at any time during normal playback. Figures 18 and 19 will detail the
procedures for setting your custom cue points. There are two ways to set a CUE point:
BASIC OPERATIONS (CONT.)
American Audio
®
• PRO-DJ2FX™ INSTRUCTION MANUAL • PAGE 18
1) Press the
IN REALTIME CUE BUTTON (24)
on the fly (while a disc is
playing). This will set a CUE Point without music interruption. Once this point
is set, you may return to this point at any time by pressing either the
CUE
BUTTON (17)
or the
BOP BUTTON (7).
Pressing the
CUE BUTTON (17)
will
stop playback and return the disc in cue mode, pressing the
BOP BUTTON
(7)
will return the disc to cue point without music interruption and continue
playback from that point.
2) The
JOG WHEEL (14)
may be used to set a cue point by frame.
While a disc is in pause or cue mode, use the
JOG WHEEL (14)
to
scroll through a track to find your desired starting point. Once you
have found your desired cue point press the
PLAY BUTTON (19)
to
enter this point in to the unit's memory. At this point pressing either
the
CUE BUTTON (17)
or the
BOP BUTTON (7)
will return you to this
exact point.
Storing A Cue Point:
Once you have set a cue point by one of the two means as detailed above, you may
store this point in any one of the
CUE BUTTONS (6).
Once a cue point is stored in to memory it may be
recalled at any time by pressing the cue button it was stored into. A cue point may even be recall if the disc
has been remove or power had been disconnected.
To Store a cue point:
1) Create a cue point, press the
CUE MEMORY BUTTON (10),
as in
Figure 20. The yellow Cue Memory LED will glow. This indicates a
cue point is ready to be stored in to memory.
Figure 19
Figure 18
Figure 20