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ADOBE ILLUSTRATOR CS2
User Guide
Compress File
Compresses the SWF data, resulting in a smaller file size. Note that Flash players prior to Flash Player
6 can’t open or display compressed files. Do not use this option if you’re not sure what version of the Flash player the
file will be viewed on.
Preserve Appearance or Preserve Editability Where Possible
Select Preserve Appearance to flatten artwork to a
single layer before exporting or Preserve Editability Where Possible to preserve as much layer editability as possible
in the SWF file. (These options are only available for AI File To SWF File).
Choose Background Color
Specifies a background color for the exported SWF file.
Curve Quality
Determines the accuracy of the bezier curves. A low number decreases the exported file size with a
slight loss of curve quality. A higher number increases the accuracy of the bezier curve reproduction, but results in
a larger file size.
Frame Rate
Specifies the rate at which the animation will be played in a Macromedia Flash viewer. (This option is
only available for AI Layers To SWF Frames.)
Looping
Causes the animation to loop continuously, rather than play once and then stop, when played in a
Macromedia Flash viewer. (This option is only available for AI Layers To SWF Frames.)
Use As Background
Specifies one or more layers or sublayers to be used as static content in all the exported SWF
Frames. Content from the selected layers or sublayers will be present as background art in every exported SWF
frame. (This option is only available for AI Layers To SWF Frames.)
Layer Order
Determines the timeline of the animation. Select Bottom Up to export layers starting with the
bottommost layer in the Layers palette. Select Top Down to export layers starting with the topmost layer in the Layers
palette. (This option is only available for AI Layers To SWF Frames.)
Animate Blends
Specifies whether or not to animate blended objects. Selecting this option produces the same results
as manually releasing blended objects to layers before you export. Blends are always animated from start to end
irrespective of the layer order.
If you select Animate Blends, select a method for exporting the blend:
•
In Sequence
Exports each object in the blend to a separate frame in the animation.
•
In Build
Builds up a cumulative sequence of objects in the animation frames. For example, the bottommost object
in the blend appears in each of the frames, and the topmost object in the blend appears only in the last frame.
Image Format
Determines how the artwork is compressed. Lossless compression maintains the highest image
quality but creates a large SWF file. Lossy (JPEG) compression creates a smaller SWF file but adds artifacts to the
image. Select Lossless if you intend to continue to work on the file (or files) in Macromedia Flash; select Lossy if
you’re exporting the final SWF file.
JPEG Quality
Specifies the amount of detail in the exported image. The higher the quality, the larger the file size.
(This option is only available if you choose Lossy compression.)
Method
Specifies the type of JPEG compression that is used. Baseline (Standard) applies the standard type of
compression, while Baseline Optimized applies additional optimization. (These options are only available if you
choose Lossy compression.)
Resolution
Adjusts the screen resolution for bitmap images. Resolution for exported SWF files can be 72 to 2400
pixels per inch (ppi). Higher resolution values result in better image quality but larger file sizes.
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