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ADOBE FRAMEMAKER 10
MIF Reference
118
Note that this is not a comprehensive list of codes. Codes may be added to this list by Adobe or by developers at your
site.
platform
is a code specifying the platform on which the filter was run. The code is a string of four characters. The
following table lists some of the possible codes.
filter_vers
is a string of four characters identifying the version of the filter on that platform. For example, version
1.0 of a filter is represented by the string
`1.0 '
.
filter_name
is a text string (less than 31 characters long) that describes the filter.
Importing a Flash file
When a Flash file is imported into a FrameMaker document, the filter_id data is rendered as a device independent
bitmap (DIB). You can import a Shockwave Flash (SWF) file by referencing it from the document or by pasting it
into the document. In both cases, the graphic object is made up of two facets—DIB and SWF—that are streamed
when the document is saved as a MIF file.
‘CDR’
CorelDRAW
‘CGM’
Computer Graphics Metafile
‘DRW’
Micrografx CAD
‘DXF’
Autodesk Drawing eXchange file (CAD files)
‘GEM’
GEM file (Windows)
‘HPGL’
Hewlett-Packard Graphics Language
‘IGES’
Initial Graphics Exchange Specification (CAD files)
‘WPG’
WordPerfect Graphics
‘DIB’
Device-independent bitmap (Windows)
‘OLE’
Object Linking and Embedding Client (Microsoft)
‘EMF’
Enhanced MetaFile (Windows)
‘MooV’
QuickTime Movie
‘IMG4’
Image to CCITT Group 4 (UNIX)
‘G4IM’
CCITT Group 4 to Image
‘SWF’
Shockwave Flash file
‘U3D’
U3D file format
Code
Description
‘WINT’
Windows NT
®
‘WIN3’
Windows 3.1
‘WIN4’
Windows 95
‘UNIX’
Generic X/11 (Sun, HP)
Code
Description
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