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ADOBE FRAMEMAKER SCRIPTING GUIDE
Object Reference
Last updated 9/26/2011
Fill
int
The fill pattern (numbers between 0 and 15). The ESTK
provides constants for the following fill patterns:
•
Constants.FV_FILL_BLACK (0)
•
Constants.FV_FILL_WHITE (7)
•
Constants.FV_FILL_CLEAR(15)
FrameParent
FMObject
Frame containing the graphic object (FO_AFrame or
FO_UnanchoredFrame ID).
GraphicCantBeSelected
int
True if the graphic object cannot be selected; False,
otherwise.
GraphicIsSelected
int
True if the graphic object is selected; False, otherwise.
GroupParent
Group
Group that the line is in (FO_Group ID).
HeadArrow
int
True if the line has an arrowhead; False, otherwise.
Height
int
Height of the object (0.125 points to 3600 points).
LineCap
int
Type of line end. The value is one of:
•
Constants.FV_CAP_BUTT (0x00)
•
Constants.FV_CAP_ROUND (0x01)
•
Constants.FV_CAP_SQUARE (0x02)
LocX
int
Distance from the left side of the parent frame (–216
inches to 216 inches).If the graphic object is an anchored
frame, the distance is calculated from the left side of the
page frame. You cannot set
LocX
for anchored frames.
LocY
int
Distance from the top of the parent frame (–216 inches to
216 inches).If the graphic object is an anchored frame, the
distance is calculated from the top of the page frame. You
cannot set
LocY
for anchored frames.
NextGraphicInDoc
FMObject
Next graphic object in the document.
NextGraphicInFrame
FMObject
Next graphic object in the frame.
NextGraphicInGroup
FMObject
Next graphic object in the group.
NextSelectedGraphicInDoc
FMObject
Next selected graphic object in document.
ObjectAttributes
Strings
A list of strings, each string expressing an attribute that is
specified for an anchored frame in the
Object
Properties > Object Attributes
dialog box.Each
string is in the form of
<tag>string_text</tag>
. You
can use the backslash to escape characters such as
\n
,
\r
,
or
\t
for newline, carraige return, and tab, respectively.
For a backslash character in the string text, type
\\
.
Overprint
int
Specifies the overprint settings for the object. The value is
one of:
•
Constants.FV_KNOCKOUT (0x00)
•
Constants.FV_OVERPRINT (0x01)
•
Constants.FV_FROMCOLOR (0x02)
Property name
Data Type
Description
Содержание 65030365 - FrameMaker - PC
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