GRIND MACHINE
®
usER GuIDE:
Part of the evolution™ SerieS by yoyofactory
®
www.yoyofactory.com
by
User Guide
by
Pinch
© 2009 Rapid Plastics Inc.
Bind return
Wind string around your finger
one time. Then finish winding
yoyo. Throw sleeper. Place finger
in front of string. Catch yoyo
back on the string by swinging
the yoyo forward and around
your finger. Pinch loop. Lower
loop down towards yoyo. The
yoyo will suddenly climb the
string. Move quick and release
loop before yoyo hits your hand!
(Fig. 1)
1
1
2
2
3
4
5
Pull start
Place middle finger and thumb
on hubstacks. Pull string all the
way. Twist wrist and feel the
gyroscopic forces.
(Fig. 2)
Gyro stall
Do a pull start.
Balance yoyo
on finger or
thumb.
Safety tip
Never aim your yoyo or the package at
people pets or breakables. Check to make
sure your playing area is safe before throwing
and keep yoyos away from children under 3
years old. Play like a pro, change your string
often.
Tricks
Wind up
Fig. 1
Fig. 2
CHOKING HAZARD
- Small parts.
Not for children under 3 yrs.
WARNING: