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Look out! Quicksand, conveyor belts and trap doors are
just a few of the obstacles you'll encounter in Radica®
Digital Labyrinth™. Tilt the console to steer your way
through a series of challenging mazes, and try to stay one
step ahead of the deadly spiders. 

BUTTON FUNCTIONS

Jump/Select 

– Press either button to turn the game on.

These buttons will confirm your selection in the Menu
Screen.  You will also use these buttons to jump over
obstacles.

Start/Pause

– Press this button to turn the game on.

Quickly start a game by pressing this button when the
“Get Ready” screen is showing.  Use this button to con-
firm your selection in the menu screens.  Pressing this
button also pauses game play.

VMS™ Reset

- Resets the tilting mechanism. 

VMS™ -

Digital Labyrinth™ uses Radica’s patented VMS

Virtual Motion Sensors™. This allows you to tilt the game
left, right, forward and backwards to toggle between
selections and move during game play. 

Reset

– Insert a blunt point into the RESET BUTTON to

reset the game settings. 

CAUTION:

Pressing the reset button will erase your high

score.

Sound

- Controls game volume. Press the Sound button

and tilt the console back and forth to scroll up and down
through the volume bars. When you are finished, press the
Sound button again or the Jump/Select button to confirm
your selection. (While in Sound Mode, gameplay is
paused.)

PLAYING DIGITAL LABYRINTH™

• Press the Start/Pause button to start the game. You will

see a brief animation.

• To bypass the animation and go to the Menu Screen,

press the Jump/Select button.

• To bypass the Menu Screen, press the Jump/Select

button until you see the "Get Ready" screen. You will
play with the default settings (one player, level one,
medium volume).

Note:

If the game is inactive for 30 seconds, deadly spi-

ders will appear and end your three lives. The game will
scroll between the "Game Over" and "High Score" screens
for 30 seconds and turn off.    

SETTING YOUR GAME PREFERENCES

Once you press the Start/Pause button, set your Game
Preferences by toggling through each menu option by press-
ing the Jump/Select button.  Preferences will be displayed in
the following order:

Players

- Digital Labyrinth™ can be played by one or two players.

• Tilt the console to the left and to the right to select one

or two players. The current selection will become high-
lighted.

• Press the Jump/Select button to lock in your selection.

Level the Unit

– Level the unit so that the VMS™ will cali-

brate for accurate game play.

Select Level 

– There are twenty game levels, gradually

increasing in difficulty.

• Tilt the console to the left and to the right to select your

game level.  The selected level will become highlighted.

• Press the Jump/Select button to confirm your selection. 

NOTE:

If there is no activity on the brief animation screen

for about 30 seconds, the game will turn off. Press the
Jump/Select or Start/Pause buttons to turn the game back
on.

MAZES

Digital Labyrinth™ features four mazes. After completing
the fourth maze, you will return to the first maze, but the
obstacles in the maze will be moving faster, making each
level progressively harder. You will play through the mazes
five times, for a total of twenty levels.

NAVIGATING THE MAZE

Steer your ball through the maze by tilting the hand-held
console. 

• To move the ball forward, tilt the console forward. 

• To move the ball backward, tilt the console backward.  

• To move the ball to the left, tilt the console to the left.

• To move the ball to the right, tilt the console to the right.

Helpful Hint: Follow the single line in the middle of the
maze to make sure your ball is headed in the right direc-
tion.

LIVES

Each player starts the game with three lives. If you do not
avoid an obstacle, you will lose one of your lives and start
back at the beginning of the maze. 

OBSTACLES

As you navigate each maze, you will encounter a number
of obstacles. You earn points by closely touching each
obstacle. Points will flash for the obstacle if you are suc-
cessful. Steering around an obstacle entirely will not earn
you points. You will lose one life for each obstacle you do
not avoid.

Hole

Press the Jump/Select button to jump over a Hole. If you
fall into a Hole, you will lose one life. You must navigate
close to a hole to earn points for that hole. 

Trap Door  

When you first encounter a Trap Door, it may be closed
and invisible. You will have to act quickly to avoid falling
into a Trap Door as it opens. A Trap Door can be jumped
over or rolled over when completely shut. 

• Press the Jump/Select button to jump over a Trap Door.

• If you fall into a Trap Door, you will lose one life. 

Hint:

If you see a break in the single line, it probably indi-

cates that a trap door exists. 

Conveyor Belt 

Conveyor Belts move in one direction, scrolling faster in
the higher levels. Once your ball comes into contact with a
Conveyor Belt, it becomes very hard to navigate.

Quicksand 

When you encounter Quicksand, roll over it quickly or your
ball will sink. 

E

MODEL 76014  

For 1 to 2 players / Ages 8 and up

INSTRUCTION MANUAL

P/N 82398600   Rev.A

JUMP/SELECT

START/PAUSE

NEW GAME

VMS RESET

RESET

JUMP/SELECT

SOUND

TM

 

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