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TO ASSEMBLE:

AGES

6+

77113/77026 Asst.

Apply labels as shown.

Big Jump Challenge

TO REASSEMBLE LAUNCHER:

Reattach handle by 

inserting into hole so 

that slots and tabs 

match up, and turning 

counterclockwise to 

lock in place.

With launcher facing away 

from you, hold engine so that 

the metal gear is at the top of 

the right side. Tilt engine so 

that the hook on the launcher 

fits into the hole on the en

-

gine. Press engine down into 

launcher.

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3

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Place launcher top 

back on launcher 

so that it is flush 

with the body of 

the launcher.

Lock launcher top 

in place with the 

plastic ring by 

placing ring over 

tabs and turning it 

90 degrees.

2

SETTING UP:

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Lay the cardboard mat flat on the floor.

Place the ramp on the 

white end of the mat.

Place your launcher directly 

in front of the jump.

Take turns jumping your bikes 

as far as you can. Whoever 

lands on the highest scoring 

section of the mat wins!

For the Jump Distance Challenge

Set up a finish line on the floor using string, 

or just the threshold between two rooms. You 

and a friend (or a bunch of friends) should line 

up next to one another, with your launchers at 

the ready. See who can beat the others to the 

finish line!

Line up and launch! Race your bikes to see 

who can go the farthest, the fastest!

Race for Speed!

Race for Distance!

Snap parts together as shown.

™*

Set up on wood, tile or 

linoleum floors for the best 

performance of your bikes. 

Deep pile carpets can create 

an uneven play surface.

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