background image

PLAYERS

: 2-6  

AGES

: 8+

CONTENTS:

 12 dice; 50 chips 

SET-UP:

  Each player gets 2 dice and 3 chips. Place rest of 

chips in the center playing area (pot). Extra dice are not used. 

PLAY: 

 The youngest player begins the game. Play passes to 

the left. On your turn:

• Roll your two dice and add the numbers.

• 

STUNG:

 If the sum is 

2

, you‘ve been Stung and 

you must 

pay the pot 2 chips. 

Your turn is over.

• 

STING

: If the sum is 

8

, you‘ve rolled a Sting! 

Take 2 chips 

from the pot AND each player pays you 1 chip.

 Your turn is 

over. (If a player has no chips, then he does not pay).

• If the sum is 

any number other than 2 or 8

, this number 

becomes the “target number.”  You 

must 

roll again to try to 

equal or beat

 the target number. Before you roll, all other 

players decide if they are “in” (i.e., whether they also want to 
roll to equal or beat the target number). On the count of “three” 
the players who are “in” all roll their dice. Any player who rolls

 

lower than the target number pays 1 chip to the pot.

  

Any player who 

equals or beats the target number receives 

2 chips from the pot. 

 Any player that rolls a sum of 2 or 8 

anytime during the game follows the STING and STUNG rules.

BONUS FOR GOING ALONE:  

If no other players are “in,” then you roll alone and your 
winnings are doubled. For example, you‘d get 4 chips if you 
equal or beat the target number. Losses are not doubled.

OUT OF CHIPS:  

If a player owes the pot, but has no chips to 

pay, the player “lucks out” and does not pay. A player who is 
out of chips may still roll as usual to try to win chips.

THE WINNER:  

The game is over when there are no chips left 

in the pot or when there are not enough chips to pay the 
winnings. (these chips stay in the pot).  NOTE: Chips lost are 
always paid to the pot before chips won are taken. The player 
with the most chips wins the game.

 INSTRUCTIONS

Reviews: