
EQ Parameters
EQ Low Frequency (Low Freq)
Range:
32 Hz — 2.0 kHz
This determines the frequency which is
boosted or cut (in the Low Gain param-
eter below) for the selected drum sound.
EQ Low Gain
Range:
–64 — +63
This determines the level of the selected
frequency (in Low Freq above). Positive
values boost the level of the selected fre-
quency and negative values attenuate it
for the selected drum sound.
EQ High Frequency (High Freq)
Range:
500 Hz — 16 kHz
This determines the frequency which is
boosted or cut (in the High Gain param-
eter below) for the selected drum sound.
EQ High Gain
Range:
–64 — +63
This determines the level of the selected
frequency (in High Freq above) for the
selected drum sound. Positive values
boost the level of the selected frequency
and negative values attenuate it.
EG Parameters
EG Attack
Range:
–64 — +63 (XG mode),
000 — 127 (TG300B or
C/M mode)
This determines the Attack Time of the
EG (Envelope Generator), or how long it
takes for the sound of the selected drum
sound to reach full volume when a note
is played. (See page 102 for more infor-
mation about the EG function; also see
illustration below.)
EG Decay 1
Range:
–64 — +63 (XG mode), 000 —
127 (TG300B or C/M mode)
This determines the Decay 1 time of the
EG, or how rapidly the sound dies down
to the Decay 2 level. (See illustration be-
low.) Higher values result in a longer
Decay time.
EG Decay 2
Range:
–64 — +63 (XG mode), 000 —
127 (TG300B or C/M mode)
This determines the Decay 2 time of the EG,
or how rapidly the sound dies out com-
pletely. (See illustration below.) Higher val-
ues result in a longer Decay time.
Level
EG Attack
EG Decay 1
EG Decay 2
Time
Assignment
Alternate Group
Settings:
off, 001 — 127
This determines the group assignment of
the selected drum sound. Drums assigned
to the same group cannot be sounded si-
multaneously. In other words, if one drum
in a group is sounding while a second in
the same group is played, the first drum
sound will be cut off and the second will
sound.
HINT
The main use for this parameter is in creating
realistic hi-hat sounds. By assigning an open
hi-hat and a closed hi-hat to the same group,
you can “choke” or stop the open hi-hat
sound by simply playing the closed hi-hat —
just like pressing the pedal on an actual hi-
hat set.
Summary of Contents for MU100R
Page 1: ......
Page 21: ...10 The MU100R What It Is and What It Can Do ...
Page 105: ......
Page 187: ...176 Miscellaneous Functions ...
Page 188: ...APPENDIX ...
Page 200: ...VZ03920 708CMIT23 2 01AO M D G EMI Division Yamaha Corporation 1997 Printed in Japan ...