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V
oice mode
P
erf
ormance
mode
Song mode
Utility mode
File mode
Master mode
P
attern mode
Mixing V
oice
mode
Ref
erence
Performance Edit mode
Part Edit
176
Owner’s Manual
[F4] TONE
You can set parameters related to the pitch and tone for each Part. Keep in mind that the settings made here are applied as offsets to the Voice Edit settings.
[SF1] TUNE
NoteShift
Determines the pitch (key transpose) setting for each Part in semitones.
Settings:
-24 – 0 – +24
Detune
Determines the fine tuning for each part.
Settings:
-12.8Hz – +12.7Hz
[SF2] FILTER
Keep in mind that the settings made here are applied as offsets to the filter settings in the Element Edit
parameters of each Part’s Voice.
Cutoff
Determines the cutoff frequency for each Part. This parameter is available for the LPF when the filter used by
the part is a combination type of LPF and HPF.
Settings:
-64 – 0 – +63
Resonance
Determines the amount of filter resonance or emphasis of the Cutoff Frequency for each Part.
Settings:
-64 – 0 – +63
FEGDepth
Determines the Filter Envelope Generator depth (amount of Cutoff Frequency) for each Part.
Settings:
-64 – 0 – +63
n
For details about Filter, see page 133.
[SF3] FEG
(Filter Envelope Generator)
From this display you can set the FEG (Filter Envelope Generator) parameters for each Part. Keep in mind that
the settings made here are applied as offsets to the filter settings in the Element Edit parameters of each Part’s
Voice.
Attack (Attack Time)
Determines each parameter of the FEG for each Part. For details about FEG, see page 133.
Settings:
-64 – 0 – +63
n
These parameters are not available for the Drum Voice Parts.
Decay (Decay Time)
Sustain (Sustain Level)
Release (Release Level)
[SF4] AEG
(Amplitude Envelope Generator)
From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. Keep in
mind that the settings made here are applied as offsets to the filter settings in the Element Edit parameters of
each Part’s Voice.
Attack (Attack Time)
Determines each parameter of the AEG for each Part. For details about AEG, see page 134.
Settings:
-64 – 0 – +63
n
The Sustain and Release parameters are not available for the Drum Voice Parts.
Decay (Decay Time)
Sustain (Sustain Level)
Release (Release Level)
[F5] RCV SW (Receive Switch)
From this display you can set how each individual Part responds to various MIDI data, such as Control Change and Program Change messages. When the
relevant parameter is set to “on,” the corresponding Part responds to the appropriate MIDI data.
Note that two different display types listed below are provided and you can switch between them by pressing the [SF5] button. Each display type features
the same settings in a different format; use the type you feel most comfortable with.
• Display showing four Parts
• Display showing all parameters for one Part
Keep in mind that since all the available parameters cannot be simultaneously displayed in the four-Part display, you will need to use the cursor controls to
scroll the display in order to see and set the other parameters.
Settings:
See below.
CtrlChange (Control Change)
Indicates all the Control Change messages.
PB (Pitch Bend)
MIDI messages generated by using the Pitch Bend Wheel.
MW (Modulation Wheel)
MIDI messages generated by using the Modulation Wheel.
RB (Ribbon Controller)
MIDI messages for Ribbon Controller.
ChAT (Channel Aftertouch)
MIDI messages for Channel Aftertouch.
FC1 (Foot Controller 1)
MIDI messages generated by using the optional Foot Controller connected to the rear panel.
FC2 (Foot Controller 2)
MIDI messages for Foot Controller 2.
Sus (Sustain)
MIDI messages for Control Number 64 (Sustain). This parameter is not available for the Drum Voice Parts.
FS (Footswitch)
MIDI messages generated by using the optional Footswitch connected to the FOOT SWITCH jack on the rear
panel.
AS1 (Assign 1), AS2 (Assign 2)
MIDI messages generated by using the ASSIGN 1 and ASSIGN 2 Knobs with both the [PAN/SEND] and
[TONE] lamps turned on.
BC (Breath Controller)
MIDI messages for Breath Controller.
Exp (Expression)
MIDI messages (Expression) generated by using the optional Foot Controller connected to the rear panel.
Summary of Contents for MO6
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