How the Triggers Generate Sounds
EAD10 Reference Manual (Advanced)
4
separate
With the “separate” setting, the [
q
KICK/
w
] jack (or the [
e
SNARE/
r
] jack) is separated into single inputs in which each is assigned
one Instrument. For example, the trigger signal received by the [
w
] jack is connected to the Trigger Input Source “Trg2.” The “Kick-R”
sound is not produced.
paired
With the “paired” setting, the [
q
KICK/
w
] jack (or the [
e
SNARE/
r
] jack) is assigned one Instrument. For example, the trigger signal
received by the [
r
] jack is connected to the Trigger Input Source “Snare-R.” The “Trg4” signal is not produced.
Trigger Sound (Instrument, Voice)
A Trigger Sound is the sound assigned to and produced by each Trigger Input or Trigger Input Source.
Instrument
“Instrument” refers to each of the percussion instruments (snare drum, tom, cymbals, and bass drum) used in a drum set. With the EAD10,
you can use a different Instrument on each Trigger Input. When you add an electric drum pad, you can assign a snare drum sound, for
example, to the pad.
Voice
“Voice” refers to a sound that makes up an Instrument. With the EAD10, you can use a different Voice for each Trigger Input Source. For
example, on an acoustic snare drum you can play a head shot sound, open rim shot sound, and a closed rim shot sound all from the same
drum. Each one of these different sounds is called a Voice, and the EAD10 has internal Voices that include various percussion instruments,
sound effects, electronic sounds, and more. In addition to the internal Voices, you can import waveforms (audio files) and play them as
User Voices.
For example, when you assign an acoustic drum Instrument to a 3-Zone pad, a head sound, open rim sound, and closed rim sound are gen-
erated from the corresponding Zones. When you assign the same Instrument to a 2-Zone pad, the head sound and open rim sound are gen-
erated.
Bass drum and electronic snare Instruments are 1-Zone pads, so the same sound is generated regardless of where the pad is struck.
You can use imported waveforms when you select “WAVE” from the Voice category. Waveforms imported into the Main Unit are called “Wave.”
Waveforms before importing are called “audio file (.wav).”
For the [
q
KICK/
w
] jack
Trigger Input
Name
Trigger Input
Source Name
Kick
Trg2
Kick
Trg2
Kick-R
For the [
e
SNARE/
r
] jack
Trigger Input
Name
Trigger Input
Source Name
Snare
Trg4
Snare
Trg4
Snare-R
NOTE