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Chapter 4—Touring DME Manager
DME32—Owner’s Manual
Components
Components are the building blocks for constructing DME32 audio systems. Some
components consist of complete audio processors, such as mixers, compressors, effects,
and crossovers, while others are individual parts, such as faders, switches, pan controls,
and meters. A selection of components is shown below.
Two types of component essential to any configuration are the input and output com-
ponents, like those shown below. These components represent the DME32’s physical
inputs and outputs.
Components can be chosen from the Component menu, or dragged from the Compo-
nent List. Components can be positioned simply by dragging. See “Adding Compo-
nents” on page 47 for more information.
Components can be cut, copied, pasted, duplicated, aligned, or deleted using the vari-
ous editing commands. See “Adding Components” on page 47 for more information.
Most components feature input and output nodes, as shown below.
These nodes are used to wire components together, as shown below. See “Adding Wires”
on page 51 for more information.
Components can be selected with a single mouse click. When a component is selected,
it appears highlighted, as shown below.
Multiple components can be selected by clicking in a blank area next to one of the com-
ponents to be selected and then dragging around the components to be selected.
Every component has a title. When more than one of the same component is added, the
title of the newly added component is suffixed with a number. For example, if a second
Input nodes
Output node