Control Surface
31
02R96 Version 2—Owner’s Manual
SCENE MEMORY
A
SCENE MEMORY DISPLAY button
This button is used to select the following pages: Scene Memory, Input Channel Fade Time,
Output Fade Time, Recall Safe, and Scene Memory Sort. See “Scene Memories” on page 162
for more information.
B
Scene memory display
This displays the number of the currently selected Scene memory. See “Scene Memories” on
page 162 for more information.
C
Edit indicator
This indicates that the current mix settings no longer match those of the Scene that was
recalled last. See “Edit Buffer & Edit Indicator” on page 162 for more information.
D
STORE button
This button is used to store the current Scene to the selected Scene memory. See “Storing &
Recalling Scenes with the SCENE MEMORY Buttons” on page 164.
E
Scene Up/Down buttons
These buttons are used to select Scene memories. Pressing the Scene Up [ ] button incre-
ments the selection; pressing the Scene Down [ ] button decrements the selection. Holding
down a button causes the selection to increment/decrement continuously. See “Storing &
Recalling Scenes with the SCENE MEMORY Buttons” on page 164.
F
RECALL button
This button is used to recall the selected Scene memory. See “Storing & Recalling Scenes
with the SCENE MEMORY Buttons” on page 164.
USER DEFINED KEYS
A
USER DEFINED KEYS DISPLAY button
This button is used to select the User Defined Key Assign page. See “Using the User Defined
Keys” on page 229 for more information.
B
USER DEFINED KEYS 1–16 buttons
Up to 16 functions, from a list of over 172, can be assigned to these buttons. See “Using the
User Defined Keys” on page 229 for more information. These buttons have specific func-
tions when the DAW Remote Layer is selected. See “About the Remote Layer” on page 219
for more information.
SCENE MEMORY
DISPLAY
STORE
RECALL
00
1
23 4
6
5
USER DEFINED KEYS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
DISPLAY
1
2