XJ-HOME USER’S GUIDE
Animal Dance Mat
Model: XJ-HOME-04
Before Using:
Please take the time to read the instructions carefully, follow all safety precautions and
follow the operating procedures. After reading, please store the instructions for future
reference. You can also contact us by email to get the electronic file of the user’s guide.
Open the back battery compartment with a screwdriver and install 3xAA batteries (not
included). Close the lid and flatten the mat. Turn on the power button and enjoy it with your
family and friends.
Key Features:
1. Touch sensitive playmat.
2. Built-in 3 background music.
3. Built-in 3 challenge levels.
4. LED Light-up display panel and scoreboard.
5. Volume is adjustable on the playmat.
6. PEVA material non-slip back, for the safety of your children.
7. Environmental protection PE material surface, easy to clean with a wet cloth.
8. Automatic power off system:
The animal dance mat will automatically switch off if no pressing happen on the playmat
within one minute and can be resumed by pressing any button.
How to Play:
Press "START" to activate the playmat. You will automatically enter Level 1 once the
playmat is activated. Level 1, 2 and 3 can be switched by pressing "START".
Press correct button(s) on the playmat according to the light(s) shown on the control box.
Level and score can be learnt from the LED display on the control box.
Level 1:
•
1 or 2 light(s) will be indicating player what animals should be pressed on the playmat each
time.
•
After every 32 presses, you will enter the next level, player is allowed to miss 5 times before
moving onto next level.
•
If player misses more than 5 times, the game will be ended in the first level, and can be
restarted by pressing "START".
Level 2:
•
1 to 3 light(s) will be indicating player what animals should be pressed on the playmat each
time.
•
After every 32 presses, you will enter the next level, player is allowed to miss 5 times before
moving onto next level.
•
If player misses more than 5 times, the game will be ended in the second level, and can be
restarted by pressing "START".
Level 3:
•
1 to 4 light(s) will be indicating player what animals should be pressed on the playmat each
time.
•
If player misses more than 5 times, the game will be ended in the third level, and can be
restarted by pressing "START".