►
Base10
Catalog >
Note:
You can insert this operator from the
computer keyboard by typing
@>Base10
.
Converts
Integer1
to a decimal (base 10)
number. A binary or hexadecimal entry
must always have a 0b or 0h prefix,
respectively.
0b
binaryNumber
0h
hexadecimalNumber
Zero, not the letter O, followed by b or h.
A binary number can have up to 64 digits. A
hexadecimal number can have up to 16.
Without a prefix,
Integer1
is treated as
decimal. The result is displayed in decimal,
regardless of the Base mode.
►
Base16
Catalog >
Integer1
►
Base16
⇒
integer
Note:
You can insert this operator from the
computer keyboard by typing
@>Base16
.
Converts
Integer1
to a hexadecimal
number. Binary or hexadecimal numbers
always have a 0b or 0h prefix, respectively.
0b
binaryNumber
0h
hexadecimalNumber
Zero, not the letter O, followed by b or h.
A binary number can have up to 64 digits. A
hexadecimal number can have up to 16.
Without a prefix,
Integer1
is treated as
decimal (base 10). The result is displayed in
hexadecimal, regardless of the Base mode.
If you enter a decimal integer that is too
large for a signed, 64-bit binary form, a
symmetric modulo operation is used to
bring the value into the appropriate range.
For more information, see
►
Base2
, page
21.
Alphabetical Listing
23
Summary of Contents for TI-Nspire CAS
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