Vista 5 M3 Digital Mixing System
4-60 GC Operation
Document generated: 28.08.13
SW V4.9
events into the cue list’s
Events
column. If one of the events is selected,
the
Configuration
area shows the settings and options useful for the current
event.
A click on the
Library Entries
button opens the cue actor overview window
that gives a comprehensive overview of all library events.
At the bottom of the theatre cue list window, the name of the current cue
(and snapshot, if appropriate) is indicated in large characters so that it may be
clearly read even from a certain distance. The last and the next cue’s names
are displayed as well at the upper or lower border of this indication field
in small characters. Any desired cue from the list can be recalled either by
double-clicking on its name or by using the
PREV
or
NEXT
buttons.
The buttons at the right-hand edge of the theatre cue list:
Cue Name and Number
The
Name #
button is used for entering/editing a name for the currently
selected cue, and for manually editing its number.
Make a New Cue
Make
inserts a new cue below the one currently selected. Its number is gen-
erated automatically. If the selected cue is, e.g., #14, the new cue’s number
will be #14.5, and its name will be Cue 14.5; a next one will be #14.75, etc.
Renumber Cues
After having edited the theatre cue list by making new or deleting cues, the
Renumber
button allows renumbering a selection of cues. In order to renum-
ber the complete list, simply select all cues before.
Make Cue
and
Snapshot
The
Cue and Snapshot
-
Make
button allows generating a cue, together with
a snapshot of the whole console, in one go; the new cue is named according
to the rule given above, and its name will be ‘SNAPSHOT #x’.
With
Snapshot Update
, the snapshot of the selected cue is updated with the
current console settings; this can be undone using
Snapshot Undo
.
4.4.5.2.1
Cross-Fading Between Cues
Each cue displays a value for the cross-fade time when activating this cue. To
modify the cross-fade time, point to the digits, hold the left touch pad button,
and scroll up or down. Alternatively, enter the number using the numerical
keypad.
When clicking on the cross-fade time once, options for the behavior of
switches during cross-fades become visible in the left part of the window
(Options Area). For each cue it can be defined whether the switches should
change their state before, in the middle, or after the cross-fade – while the
other parameters are changing seamlessly.
Within a cue, a partial snapshot may be recalled, influencing only certain
parts of the console. If a larger cross-fade time is applied to this and the next
cue is recalled before the last cross-fade has been finished, there will be two
cross-fades happening at the same time, possibly with different cross-fade
times. Only if the two cues change the same parameters, the first cross-fade
will stop and the second one is applied from this point onwards.
Example
Given: A
ll Faders are set to 0 dB.
Cue #1 contains a partial snapshot, setting faders 1…10 to –20 dB, cross-fade
time 10 s.
Cue #2 contains a partial snapshot, setting faders 11…20 to –40 dB, cross-
fade time 1 s.
Procedure:
Recall Cue #1, e.g. by double-clicking on its name. Faders 1…10 will start
moving down slowly.
Five seconds later, Cue #2 is recalled. Faders 11…20 will start moving down.
Summary of Contents for Vista 5 M3
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