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EDL Editing
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EDL Editing
What is EDL editing?
EDL editing is a function which allows you to select
material (clips) from the material recorded on media and
perform cut editing. You can do this by operating on this
unit only.
• EDL editing is a convenient way to perform cut editing
in the field and in other offline situations.
• In EDL editing you create an EDL (editing list). Since
the material itself is not affected, you can repeat this any
number of times.
• You can play back the edit list created on this unit.
• Using the EDL editing function, you can easily perform
functions with this unit, such as add entire clips, add
partial clips, and delete sub clips.
• Changing the sequence of sub clips and modifying the
IN/OUT points are not supported.
• An EDL (editing list) can be used on XPRI and other
full-feature nonlinear editing systems.
Clips
Material recorded on media with this unit is managed in
units called “clips”. A clip contains the material from a
recording start point to a recording end point.
Clips have numbers beginning with C, for example C0001.
EDLs
You can use the EDL editing function to select clips from
the clips saved on media and create a cut edit list called an
“EDL”.
EDLs have numbers beginning with E, for example E0001.
Up to 99 clip lists can be saved on media.
Sub clips (clips in EDLs)
Clips (or parts of clips) that have been added to an EDL are
called “sub clips”. Sub clips are virtual editing data that
specify ranges in the original clips. You can use them
without modifying the original data.
The following figure illustrates the relation between clips
and sub clips.
In the above example, the whole of clip 2 has been added
as sub clip 1, and the whole of clip 4 has been added as sub
clip 2.
Sub clip 3 is part of clip 3. Therefore, when EDL E0001 is
played back, clip 4 is played after clip 2, and then the part
of clip 3 shown in gray color is played.
EDL editing (current EDL)
To edit an EDL on media, you must first select the target
EDL for editing. Existing EDLs and newly created EDLs
can be selected. The target EDL for editing is called the
“current EDL”.
EDLs are automatically saved to media when they are
created and modified.
The current EDL icon is displayed in the status indicator
area in the clip list display when the current EDL is
selected.
EDL playback
Clips and EDLs are saved together on media.
To play an EDL, insert the media into the unit, load the
EDL that you want to play, and press the PLAY button.
Clips are played according to the data in the EDL.
Creating and editing EDLs
The following table lists the steps in the creation and
editing of EDLs with the EDL editing function. To create
an EDL, you always need to carry out the steps inside the
heavy lines. Other steps can be carried out as required.
Recording
start point of
clip 2
Recording end
point of clip 2
Clip 1
(C0001)
Clip 2
(C0002)
Clip 3
(C0003)
Clip 4
(C0004)
Clip 1
(C0001)
Clip 2 (C0002)
Clip 3
(C0003)
Clip 4
(C0004)
EDL (E0001)
Sub clip 1
Sub clip 2
Sub clip 3
Clips on media
Current EDL icon