Working with projects
Projects are new to Sound Forge software; however, if you’ve used ACID or Vegas software, then you’ll be quite familiar with how to use
Sound Forge projects. You should note that Sound Forge projects do function slightly different than ACID and Vegas projects.
A project file is not a multimedia file. It contains pointers to the original source files, so you can edit your project nondestructively
without changing your source files. When you edit a Sound Forge project, you can undo edit operations even past your last save.
Saving projects
1.
Click anywhere in the data window to activate it.
2.
From the
File
menu, choose
Save As
to display the Save As dialog.
3.
Select the folder where you want to save the file from one of the following locations:
•
From the
Save in
drop-down list, choose a drive and folder.
•
From the
Recent
drop-down list, choose a folder where you have previously saved files.
4.
In the
File name
box, type a name for the file or select a file in the browse window to replace the existing file.
5.
From the
Save as type
drop-down list, choose
Sound Forge Pro Project File (*.frg)
. Sound Forge software creates a .frg file in the
folder you specified and creates a subfolder to store your sound and temporary files.
Note:
Because a Sound Forge project contains all your original sound data plus all PCM temporary files, they can take some time to
create.
Warning:
Deleting a project’s [filename]_frg folder will break the project.
Saving the project path in the rendered file
1.
Save your Sound Forge project. The project must be saved before you can embed the project reference in the rendered file.
2.
Follow the steps in
Using the Save As/Render As dialog
to choose the file type and location for rendering your files and
then select the
Save project as path reference in rendered media
check box.
Note:
This check box will be unavailable if you did not save your project or if you are rendering using a third-party file format plug-in.
3.
Click
Yes
if you want to open the file in a new window or click
No
if you want to close the dialog and return to the Sound Forge
window.
Note:
If you modify the project file after rendering, the project data will no longer match the rendered file. To edit a project using a
path reference, the project file and all media must be available on your computer.
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CHAPTER 3
Summary of Contents for Pro 10
Page 1: ...Pro 10 Sound Forge User Manual ...
Page 2: ......
Page 26: ...20 CHAPTER 1 ...
Page 60: ...54 CHAPTER 2 ...
Page 152: ...146 CHAPTER 8 ...
Page 166: ...160 CHAPTER 9 ...
Page 176: ...170 CHAPTER 10 ...
Page 200: ...194 CHAPTER 11 ...
Page 220: ...214 CHAPTER 12 ...
Page 236: ...230 CHAPTER 13 ...
Page 266: ...260 CHAPTER 16 ...
Page 278: ...272 CHAPTER 17 ...
Page 312: ...306 CHAPTER 20 ...
Page 346: ...340 APPENDIX C ...
Page 366: ...360 APPENDIX E ...