View
mode
Description
Example
Hybrid
Color hue is proportional to depth (z-
coordinate), color brightness is pro‐
portional to the laser reflectance.
Suitable to show large variations in
depth together with surface details.
Normals
Color is proportional to the orienta‐
tion of the surface normal vector.
Suitable to show small variations in
depth.
X
Color is proportional to x-coordinate.
Y
Color is proportional to y-coordinate.
Z
Color is proportional to depth (z-coor‐
dinate).
Suitable to show large variations in
depth.
8.2.8
Color range
When you adjust the color range, you adjust the interval that will be colored in the
image. As default, the available color spectrum covers the whole range between the
minimum and the maximum value of the data. If your object is small, or if you want to
8
OPERATION
62
O P E R A T I N G I N S T R U C T I O N S | Ranger3
8020774/14IM/2019-07 | SICK
Subject to change without notice