47
HOW TO OPERATE:
Start Button:
Starts game after coin(s) have been inserted.
During game: When held for less than one second when carrying passengers, shows destination.
When held for more than one second when carrying passengers, changes arrow colour.
*Blue: Points in direction of destination *Green: Points to roads leading to destination
The Steering Wheel
,
Accelerator
and
Brake Pedal
function as on a car.
Shifter T-Handle
: All cars have automatic transmissions.
“D”: Drive
“R”: Reverse
The Gear Indicator in the lower right-hand corner of the game screen shows the gear currently selected.
Jump Button:
Side of the shift lever. Makes the taxi jump (CRAZY HOP).
5.1. Playing
the
Game
1. Pick Up a Customer
Characters with dollar signs (“$”) over their heads are potential customers. To pick up a customer, bring the
taxi to a complete stop inside the circle (stop zone) that surrounds the customer. Once the taxi comes a full
stop inside the zone, the screen changes and the customer gets into the cab automatically. Once the
customer has been picked up, the time necessary to take the customer to his or her destination is added to
the Game Time.
●
Game Time: Game time remaining
●
Total Money: Total money earned
●
Gear Indicator: Gear currently selected (D=Drive, R=Reverse)
●
$ Icon: Stop the taxi inside the circle to pick up customers
The colour of the $ icon indicates distance to the destination. From furthest to closest, the order of the
colours is green, yellow-green, yellow, orange, and red. A number beneath the $ icon indicates a group of
customers. The number, which ranges from two to four, indicates the number of people in the group.
Summary of Contents for Crazy Taxi High Roller
Page 12: ...11...
Page 41: ...40 4 Take out the four screws and remove the Shield Case...
Page 43: ...42 3 15 COMPOSITION OF THE GAME BOARD...
Page 68: ...67 ETHER Setting MOBILE Setting...
Page 90: ...89 9 2 CTH 1000UK ASSY UR CABI...
Page 113: ...112 SCHEMATIC 1 HERE...
Page 114: ...113 SCHEMATIC 2HERE...