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Changing Your Settings 280
• Wait for debugger
: Specified apps must have debugger
attached before executing.
• Show touches
: Displays touch interactions on the screen.
• Show pointer location
: Highlights the data that was touched
on the screen.
• Show layout boundaries
: Displays clip bounds, margins, etc.
• Show GPU view updates
: Flashes views inside windows when
drawn with GPU.
• Show screen updates
: Forces areas of the screen to flash as it
is updated.
• Window animation scale
: Configure the scale for animation
(ranges from off to 10x).
• Transition animation scale
: Configure the scale for
transitioning when using animation (ranges from off to 10x).
• Animator duration scale
: Configure the scale for duration
when using animation (ranges from off to 10x).
• Disable hardware overlays
: Assigns the work of rendering to
the GPU.
• Force GPU rendering
: Uses a 2D acceleration in applications.
• Strict mode
: Makes the screen flash when applications
perform long operations on the main thread.
• Show CPU usage
: Screen highlights the current CPU usage.
• GPU rendering profile
: Allows you to set the adb shell to
measure rendering.
• Enable traces
: Enables/disables on-screen tracing based on
an available parameter.
• Do not keep activities
: Destroys every activity as soon as the
application is closed.
• Limit background processes
: Sets the number of processes
that can run in the background.
• Show all ANRs
: Displays a prompt when applications running
in the background are not responding.
USB Debugging
When enabled, allows debugging when the device is
attached to a PC by a USB cable.
1.
From the Home screen, press
and then tap
Settings
➔
Developer options
.
2.
Tap
USB debugging
to enable or disable the setting.
When enabled, a check mark appears in the check box.