
63
Chapter 4 Recording Operations
Chapter 4
fig.03-20
Editing the Loop Points for Punch-In
and Punch-Out
1.
Hold [SHIFT] and press [LOOP].
fig.03-21a
2.
The loop start and loop end values appear in the display.
Use [
] and [
] to move the cursor to the value
you want to adjust. If no value is stored, “—h—m—s—f
——” appears in the display.
The function buttons work as described below.
[F1 (Start)]:
Moves the cursor to the start location.
[F2 (NOW)]:
Enters the current time as the loop start or loop end
point, depending on which parameter is highlighted in
the display.
[F3 (JUMP)]:
Moves the time line to the currently stored loop start or
loop end point, depending on which parameter is
highlighted in the display.
[F4 (End)]:
Moves the cursor to the loop end location.
[F6 (EXIT)]:
Exits the screen. Returns to the Utility menu screen.
3.
Enter the new value using the TIME/VALUE dial.
4.
When you are done making changes, press [PLAY
(DISPLAY)] to return to the Playlist display.
Recording Procedure Using Loop Play
1.
Hold [REC] and press the STATUS button for the track
you wish to re-record. It begins blinking red.
2.
Press [ZERO] to return to the beginning of the song.
3.
Press [PLAY] to begin song playback. At this point, you
will hear the performance which has already been
recorded on the track.
4.
Press the STATUS button. The indicator alternately
blinks red and orange. Confirm that you can hear the
source you want to record in the monitors or
headphones.
5.
During playback of the song, each time the STATUS
button is pressed, you will alternately hear the
previously recorded track, and then the source (input). If
necessary, use the input sensitivity knob to adjust the
input level of the source so it matches the recorded level
of the track.
6.
Once you have adjusted the input sensitivity, press
[STOP].
7.
Press [LOOP]. The button indicator lights, and Loop Play
is enabled.
8.
Press [AUTO PUNCH]. The button indicator lights. You
are now able to use Auto Punch for recording.
9.
Press [PLAY] to begin playback of the song. The song
will play until it reaches the end of the loop. It will then
locate to the loop start, and play from that point. It will
continue to loop between the two specified points until
you press [STOP].
10.
Press [REC] when you are ready to try recording. The
VS-1680 will automatically go into Record mode where
the punch-in point was set.
11.
The VS-1680 will automatically go out of Record where
the punch-out point was set. Playback continues until the
end of the loop is reached, and the loop will begin from
the start point again.
12.
During the playback of the loop, listen to what you just
recorded to check the result. If recording didn’t turn out
as you intended, repeat Steps 10 and 11.
13.
When you are finished recording, press [STOP].
14.
Press [LOOP] to disable loop play. The button indicator
goes out.
15.
Press [AUTO PUNCH] to disable auto punch. The button
indicator goes out.
Summary of Contents for VS-1680 V-XPANDED
Page 16: ...16 Table of Contents ...
Page 40: ...40 Chapter 2 Basic Operation ...
Page 50: ...50 Chapter 3 Playback Operations ...
Page 138: ...138 Chapter 9 Automix ...
Page 168: ...168 Chapter 12 Song Editing ...
Page 184: ...184 Chapter 13 CD RW and Mastering ...
Page 188: ...188 Chapter 14 Other Useful Functions ...
Page 212: ...212 Chapter 16 Using Software Sequencers ...
Page 230: ...230 Chapter 18 CD Backup ...
Page 238: ...238 Chapter 19 Using a DAT Recorder DAT Backup ...
Page 242: ...242 Chapter 20 Compatibility with Other VS Recorders ...
Page 252: ...252 Chapter 21 System and Global Settings ...
Page 260: ...260 Chapter 22 Specific Applications ...