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Chapter 3 Playback Operations
The function buttons work as follows:
[F2 (NOW)]:
Enters the value for the current position of
the timeline, as indicated in the top of the
display.
[F3 (JUMP)]:
Moves the current time to the value of the
locator.
[F6 (EXIT)]:
Exits the screen.
5.
When you finish editing your locator values, press [F6
(EXIT)] to return to the Utility menu, or press [PLAY
(DISPLAY)] to return to the Playlist display.
Using Markers
In addition to locators, you can store up to 1000 markers per
song. Markers also provide a useful and convenient way to
define sections of a song for loop recording, or to mark
points for punch-in recording. Markers are also used to store
Automix data and CD indexes. Markers used for Automix
are indicated by the letter “A” after the marker number,
while markers used for CD indexes are indicated by the letter
“C” after the marker number.
* An interval of at least 0.1 seconds must be left between
markers. It will not be possible to add a new marker if a marker
already exists at a location less than 0.1 seconds away.
Storing a Marker
Press [TAP] to place a marker at the current location. You can
place a marker during recording or playback of a song, as
well as when the song is stopped.
fig.02-06e
About Marker Numbers
Each marker is assigned a number 000-999 based on the
order of its location on the timeline. This means that if you
add a new marker at a location earlier than an existing
marker, the numbers of the subsequent markers will be
increased.
fig.02-07a
fig.02-07
Locate to a Marker Using
PREVIOUS and NEXT
To move to the marker immediately following the current
time location, hold [SHIFT] and press [NEXT]. You move
ahead one marker at a time, in the order they appear on the
timeline, each time you hold [SHIFT] and press [NEXT]. To
move to the marker immediately preceding the current
playback time, hold [SHIFT] and press [PREVIOUS]. Using
the default settings, pressing [NEXT] or [PREVIOUS]
(without holding SHIFT) will move by phrases instead of
markers.
fig.02-08
Displaying Markers
The marker number at any playback location is indicated in
the display. If there is no marker number at the current
location, then the closest preceding marker number is
displayed. If there are no markers in the song, “—-” is
indicated. If “***” is shown in the display, there are markers
placed in the song, and the current location of the timeline is
earlier in the song than the first marker’s location.
0
1
2
3
4
5
6
TAP
TAP
TAP
TAP
TAP
TAP
TAP
00h00m00s00
Time
0
1
2
3
TAP
Time
Before setting a Mark point
0
1
3
4
2
Time
After setting a Mark point
0
1
2
Time
PREVIOUS
NEXT
Summary of Contents for VS-1680 V-XPANDED
Page 16: ...16 Table of Contents ...
Page 40: ...40 Chapter 2 Basic Operation ...
Page 50: ...50 Chapter 3 Playback Operations ...
Page 138: ...138 Chapter 9 Automix ...
Page 168: ...168 Chapter 12 Song Editing ...
Page 184: ...184 Chapter 13 CD RW and Mastering ...
Page 188: ...188 Chapter 14 Other Useful Functions ...
Page 212: ...212 Chapter 16 Using Software Sequencers ...
Page 230: ...230 Chapter 18 CD Backup ...
Page 238: ...238 Chapter 19 Using a DAT Recorder DAT Backup ...
Page 242: ...242 Chapter 20 Compatibility with Other VS Recorders ...
Page 252: ...252 Chapter 21 System and Global Settings ...
Page 260: ...260 Chapter 22 Specific Applications ...