71
Effects List
Cyclically modulates the stereo location of the sound.
fig.MFX-18a
This uses a 16-step sequence to vary the panning of the sound.
fig.MFX-19
You can use multi-effect control to make the step sequence play
again from the beginning (p. 65).
By applying successive cuts to the sound, this effect turns a
conventional sound into a sound that appears to be played as a
backing phrase. This is especially effective when applied to sustain-
type sounds.
fig.MFX-20
You can use multi-effect control to make the step sequence play
again from the beginning (p. 65).
18:
AUTO PAN
Parameter
Value
Explanation
Mod Wave
TRI, SQR, SIN, SAW1,
SAW2
Modulation Wave
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1/2:
sawtooth wave
Rate #
0.05–10.00 Hz, note
Frequency of the change
Depth #
0–127
Depth to which the effect is applied
Low Gain
-15–+15 dB
Gain of the low range
High Gain
-15–+15 dB
Gain of the high range
Level
0–127
Output Level
19:
STEP PAN
Parameter
Value
Explanation
Step 01–16
L64–63R
Pan at each step
Rate #
0.05–10.00 Hz, note
Rate at which the 16-step sequence
will cycle
Attack #
0–127
Speed at which the pan changes
between steps
Input Sync Sw
OFF, ON
Specifies whether an input note
will cause the sequence to resume
from the first step of the sequence
(ON) or not (OFF)
Input Sync
Threshold
0–127
Volume at which an input note will
be detected
Level
0–127
Output volume
L in
R in
L out
R out
Auto Pan
2-Band EQ
2-Band EQ
Auto Pan
SAW1
SAW2
L
R
L
R
L in
R in
L out
R out
Step Pan
Step Pan
20:
SLICER
Parameter
Value
Explanation
Step 01–16
0–127
Level at each step
Rate #
0.05–10.00
Hz, note
Rate at which the 16-step sequence will
cycle
Attack #
0–127
Speed at which the level changes between
steps
Input Sync Sw
OFF, ON
Specifies whether an input note will cause
the sequence to resume from the first step of
the sequence (ON) or not (OFF)
Input Sync
Threshold
0–127
Volume at which an input note will be
detected
Mode
LEGATO,
SLASH
Sets the manner in which the volume
changes as one step progresses to the next.
LEGATO:
The change in volume from one
step’s level to the next remains unaltered.
If the level of a following step is the same
as the one preceding it, there is no
change in volume.
SLASH:
The level is momentarily set to 0
before progressing to the level of the next
step. This change in volume occurs even
if the level of the following step is the
same as the preceding step.
Shuffle #
0–127
Timing of volume changes in levels for
even-numbered steps (step 2, step 4,
step 6...).
The higher the value, the later the beat
progresses.
Level
0–127
Output level
L in
R in
L out
R out
Slicer
Slicer