Game Contents
99 playing cards, including 90 numbered cards
(1-15 in 6 colors)
, 6 wild cards,
and 3 “Skip!” cards
6 level cards
6 level indicators
Please note: Before the first game, cut all level indicators on the two dotted lines
as marked.
Game Idea
Over several rounds, players try to collect and display eight levels of card
combinations before their opponents.
Whoever completes LEVEL 8 first, wins the game.
Game Setup
Every player receives a level card and a level indicator, and slides the
level card in the indicator so that the first level (= “2 runs of three”)
is showing (see picture on the left).
Choose a player to be the dealer. The dealer shuffles the
99 playing cards and deals 10 cards face down to each player. The
remaining cards are placed – face down – to form a draw pile in
the middle of the table.
The dealer flips over the top card
of the draw pile and places it
beside the draw pile, facing the
dealer, forming the first card of
the dealer’s own
discard pile.
In subsequent turns, the other
players will form their own
discard piles in the same manner,
always facing in their direction
(see picture on the right).
Game Play
The player to the left of the dealer starts, and the game continues in clockwise
direction. Each player´s turn is as follows:
1.)
Pick one card (required).
Either
take the top card of the (face down) draw pile
or
take a card from
any
(face up) discard pile.
2.)
Display your level (not required).
Place all cards necessary to complete your
current level in your display area, face up and visible to everyone.
The 1
st
level: place 2 runs of three.
Note:
You are not allowed to place cards forming an incomplete level (e.g. only
1 run of three). In addition, you are not allowed to add more parts than required to
complete the level (e.g. adding a 3
rd
run to the 1
st
level).
As soon as you have placed your first level, you may add additional cards from
your hand to any combination displayed on the table (your own level and/or any
of your opponents’ levels), and you may continue to play cards on these displayed
levels until the end of the round.
Your goal is to be the first player to get rid of all the cards in your hand, in order to
receive the end of round
bonus
(see end of a round, below)
.
Examples:
•
There is a run of three (4, 5, 6): The player may add a 7 (and then a 8 etc.)
and/or a 3 (and then a 2 etc.).
• There are 4 pairs (2-2, 3-3, 6-6, 6-6): The player may add any 2, 3 and/or 6.
• There is a run of four (8, 9, 10, 11) and two pairs (3-3, 9-9): The player may add a 7
(and then a 6 etc.), a 12 (and then a 13 etc.), and/or any 3 and 9.
1.) First, take a card
from the draw pile or
any discard pile
(required!)
2.) Then, place a
complete level!
(not required!)
Deal 10 cards
per player
Whoever completes
all 8 levels first, wins!
The card game for 2-6 players 8 and up
Editor: Stefan Brück
Illustrations: Arthur Wagner • Design: Buck Design, DE Ravensburger
GB
USA