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The world’s most addictive game is now available 
with a new twist.  Tetris® 360 is the ultimate 
gravity game with line clearing action on all four 
sides.  Spin or change a Tetrimino’s direction 
with virtual motion sensors and try to complete a 
full line of blocks. But watch out – with each new 
level, the Tetriminos fall faster and faster. Good 
luck!

NOTE: When you first purchase your game, it 
will be in demo mode. To exit demo mode, press 
the 

RESET button located beside the SOUND 

button.  

BUTTON FUNCTIONS:

A

 START/PAUSE – Pressing this button will turn 

the unit ON.  Once you select a GAME MODE, 
begin the game by pressing the 

START 

button.  Pressing this button will also “pause” 
the game or “wake” the game from PAUSE 
mode.  Turn the game off by pressing and 
holding this button for 3 seconds.

B

 Rotation Key – This button will rotate a 

Tetrimino clockwise. You can also use the 
bottom ROTATION KEY to toggle through the 
different GAME MODES during set-up.

C

 Drop Key – Pressing this button will make a 

falling Tetrimino drop at a pace faster than 
the normal speed.  Once the Tetrimino is in 
contact with another, you have 0.5 seconds to 
move the Tetrimino before it LOCKS DOWN.  
You can return to the standard drop speed 
by releasing this button.  You can also use 
the bottom DROP KEY to toggle through the 
different SKILL LEVELS during set-up.

D

 Sound - Press this button to toggle the sound 

on or off.

E

 Reset – When a blunt point is inserted, this 

button resets the game to its original settings.

BASIC GAME RULES

In Tetris®, you must arrange a sequence of small 
shapes, called Tetriminos, into complete lines on 
all four sides.  As each line is completed, it will 
disappear from the screen.

In Tetris® 360, in the middle of the screen and 
fall to the side that is facing downward.

Each Tetrimino is made up of four blocks, 
arranged into seven different patterns.

You must rotate the Tetriminos as they fall and fit 
them together to create lines.

If you cannot complete a line, the blocks will 
eventually stack up and rise to the “Starting Box” 
in the middle of the screen and the game will 
end.  

GAME LEVELS

As you advance to each level, the speed at which 
the Tetriminos drop will increase.  With a total of 
15 levels, Tetris® 360 will automatically advance 
to the next game level each time the player clears 
ten lines.  You can also press the DROP KEY to 
increase the starting level when setting-up your 
game.

SCORING

During game play the Score/Line Count indicator 
will show your total score

Points are awarded for clearing each completed 
line of Tetriminos as follows, multiplied by the 
current level.

Single: One line is cleared at the 
same time

100 
points

Double: Two lines are cleared at 
the same time

300 
points

Triple: Three lines are cleared at 
the same time

500 
points

Tetris®: Four lines are cleared at 
the same time

800 
points

T-Spin: A Tetrimino is spun into a 
T-spin slot with no line clear

400 
points

Back to Back Bonus: Two Tetris® 
or T-Spins are performed back to 
back

0.5 x last 
action 
score

T-Spin Single: Tetrimino spun into a 
T-Spin slot with single line clear

800 
points

T-Spin Double: Tetrimino spun into 
a T-Spin slot with a double line 
clear

1200 
points

Drop: Tetrimino is dropped using 
any “drop” key

1 point

Cross Clears: Lines that are 
cleared in the center of the matrix

Same as 
above

4 Side Build Bonus: Clear a line 
from all four sides consecutively

800 
points

NOTE: Game starts at level “00”.  The point 
multiplier starts at level “01”, where points will be 
multiplied by 2.

If the score is higher than 999999, the display 
digits will ...not roll over and will stay as 999999.

HIGH SCORES

The highest score of the game modes will show 
in the bottom Score/Line segment prior to the 
start of a new game.  

GAME MODES

Tetris® 360 has 3 game modes: Tetris® 
Marathon (Game One), Tetris® Ultra (Game Two), 
and Tetris® 40 (Game Three).

TETRIS® MARATHON

In Tetris® Marathon, you will attempt to achieve 
the highest score by clearing 150 lines with no 
time limit.

TETRIS® ULTRA

In Tetris® Ultra, your objective is to score as 
many points/lines as possible within a 5-minute 
time limit.

You will play until you reach the time goal or you 
“Block Out”.

TETRIS® 40

In Tetris® 40, you will attempt to achieve 40 
points/lines in the shortest period of time.  When 
you clear lines, rather than having points added 
to your score, points will be deducted from your 
score.  Line clears only deduct 1 point per line 
cleared.  There is no bonus for multi-line clears.  
You do not progress SKILL LEVELS during game 
play.

You will keep playing until Tetriminos “Block Out” 
or when you reduce the score to “000.”

GETTING STARTED

Press the START button to begin a new game. 
You will see the Game Mode screen. 

To scroll through the game modes, press the 
bottom ROTATION KEY. There are three game 
modes: Tetris® Marathon (Game One), Tetris® 
Ultra (Game Two), and Tetris® 40 (Game Three).

Before selecting a GAME MODE, you can also 
select a GAME LEVEL from which to start.  
There are 15 game levels, each increasing in 
difficulty.  When in SET-UP MODE, each level 
is represented by numbers at the bottom of the 
screen.  Press the bottom DROP KEY to increase 
the skill level.

When you have selected the desired game mode 
and game level, press the START button to begin 
your game.

TETRIMINO CONTROL

As a Tetrimino falls, you can rotate it by using 
any of the four ROTATION KEYS.  To move the 
Tetrimino toward anyone of the four sides, turn or 
rotate the unit and the Tetrimino will fall toward 
the screen side that is facing downward.

A Tetrimino will come to rest when it hits the 
bottom line of the playing field, when it is blocked 
by another Tetrimino, or when it becomes part of 
a “Cross Clear”.

After a Tetrimino has come into contact with the 
blocks beneath it, you can continue to slide or 
rotate the Tetrimino for 0.5 seconds before “Lock 
Down” will occur. 

DROP TETRIMINOS

To accelerate the speed at which a Tetrimino 
falls, press any DROP key.  

If a Tetrimino is DROPPED and contacts another 
Tetrimino, you have one second to move the 
Tetrimino before it “LOCKS DOWN.”  

N9494  

For 1 player / Ages 8 and up

INSTRUCTION MANUAL

P/N 823C7500   Rev.A

E

®

N9494 Manual_1L-English

, Mattel P/C N9494-0920, P/N 823C7500, Rev.A, Size: 225 x 315mm, Date: Aug. 05, 2008

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