Wavetable sample standards – adjust the Window parameter indicating the length of
the frame and use any kind. Note: you can use many Wavetable samples that are
available for software synthesizers (e.g. Xfer Records Serum and Arturia Pigments uses
2048 window, Ableton Live uses 1024 window). To automatically transform the shape of
Wavetable use available automation (LFO or Envelope)
Use the
WT Smoother
tool in the Sample Editor section in order to turn any sample into
a smoothly interpolated wavetable synthesis sound source.
https://www.youtube.com/embed/-7kk6_P1cE4?feature=oembed
https://www.youtube.com/embed/JuNJMHgBXkE?feature=oembed
https://www.youtube.com/embed/a1-EBYzuEHQ?feature=oembed
https://www.youtube.com/embed/DsCgf3tOpSo?feature=oembed
Sample editor
https://www.youtube.com/embed/qALA_ka_qGQ?feature=oembed
Use
Sample Editor
key to access a section that provides an overview of the selected
instrument sample. Set the sample start and endpoints using a precise zoom tool. Use the
preview function to hear changes. Crop their desired parts and cut out what’s not needed to
free up the sample batch memory. Keeping it tidy is a good habit considering the limited
memory
The effects can be applied to the entire sample/instrument or to their parts selected by the
start and endpoint markers only.
Apply one of the available audio effects and render them directly into the edited sample:
Normalizer – adjusts the gain by a constant amount of gain to an in order to bring the
amplitude to a target level (the norm),
Crop,
Reverse,
Amplifier – applicate a selected amount of gain to an audio recording,
Overdrive – adds distortion using gain and type values,
Delay – with ping-pong, sync, feedback and time parameters,
Bitcrusher – with adjustable bit rate,
Chorus – with settings of length and voices,
Flanger – with length, offset, depth and rate parameters available,
Equalizer – with access to Low & Mid dB and Frequency settings and High at 12kHz
settings,