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Contents

326 Question Cards (652 questions)

6 PASS ON Cards

6 SWITCH Cards 

6 Playing Pawns 

1 Playing Board 

1 Electronic Timer

The Game of Quick Thinking and Fast Talking!

Battery Installation

The timer requires 3 x AAA batteries (not included).

Use a Phillips Screwdriver to open the battery 

compartment located on the underside of the Timer.

Insert 3 x AAA batteries with the + and - terminals as 

indicated on the illustration (right).

Replace the compartment door with the screwdriver.

Object of the Game

To answer the most questions by giving three correct

answers before the electronic timer buzzes.

Set Up

Place the cards into the card box. All the cards should have 

the same colour facing the front/draw end. Note that the 

card box does not hold all the cards and there are more 

that can be used when required.

Place the card box in a position where everyone can reach 

it.

Each player chooses their colour of playing pawn and 

places it at the START position on the board.

Each player is dealt 1 PASS ON card and 1 SWITCH card.

Play

The youngest player is first in the Hot Seat, and play will 

move to the left.

The player to the right of the Hot Seat player draws a card 

and reads it aloud. All Cards begin with “Name 3...” 

followed by random categories. For example, the Card may 

read “Name 3 Cheeses”.

The player that reads the question should then start the 

timer by pressing the timer button down. The player in the 

Hot Seat has 5 seconds to give three answers and then hit 

the timer button. For example, you could answer “Gouda, 

Cheddar, Edam”. 

If you say three correct answers and hit the timer before it 

buzzes, you get to move forward one space on the board. 

The timer will make a ‘ding’ sound if you are able to hit it in 

time, and it will buzz if not.

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If another player deems an answer given to be 

questionable, the group as a whole should decide if the 

answer is acceptable. 

If the player in the Hot Seat is only able to name one or 

two answers before 5 seconds are up and the timer 

buzzes, they do not move forward one space. The next 

player then gets 5 seconds to try to answer the same 

question. The tricky part is that the new player in the Hot 

Seat cannot use any answers that were previously used for 

that card. For example, if the first player answers “Gouda 

and Cheddar”, the next player must answer three different 

Cheeses such as “Edam, Mozzarella, Red Leicester”.

Play continues around the circle until someone can name 

three in 5 seconds and presses the buzzer in time. That 

player gets to move one space forward on the game 

board.

The person to the left of the original player then becomes 

the next player to be in the Hot Seat, and starts with a 

different card. The player to their right draws a card, reads 

it aloud, and then starts the timer by pressing the timer 

button, and play continues.

Winning the Game

Players progress along the board until they reach the 

FINISH tile. The first player to get there wins the game.

Special Cards

These cards can be played by the player in the Hot Seat. 

There are two different types: PASS ON and SWITCH. If the 

Hot Seat player wants to use one of these they must call 

out either “PASS ON” or “SWITCH” immediately after 

hearing their question and before the player reading the 

Card can start the timer. Only one card can be used on 

each question.

Pass On Cards

If the Hot Seat player decides to use a PASS ON Card after 

hearing their question, this question is instead asked of the 

player to their left. The player reading the card aloud then 

presses the timer button as normal to start the timer.  If the 

player on the left gives three correct answers and can press 

the timer button on time, then they get to move forward 

one space on the board. If, however, they fail to give three 

correct answers and press the timer button, the original 

player in the Hot Seat moves forward one space.

When PASS ON has been used, the question is not asked of 

any further players. The player asked the PASS ON question 

then gets their regular turn. The PASS ON Card used is 

discarded.

Switch Cards

If the Hot Seat player doesn’t like their question, they can 

change it for a new one by using a SWITCH Card. The 

player must call out “SWITCH” immediately after their 

question has been read, and before the player reading the 

question aloud has pressed the timer button.

If they do not give three correct answers, the new card gets 

asked to the next player as normal. The Switch Card used is 

discarded.

Danger Zones

If the player moves on to a DANGER ZONE space, they 

must give three correct answers on their next turn or their 

next attempt when a previous player has answered 

incorrectly, whichever is sooner. If they don’t give three 

correct answers, then they miss their next attempt to 

answer any question. If the player is to miss a turn, they 

must signify it by placing their playing pawn on its side. 

After the missed turn, the player is freed of the penalty 

and their pawn is placed back upright and they continue 

as normal.

Batteries:

3 x 1.5v AAA batteries are required. Do not use rechargeable batteries. 

Never use different batteries to those recommended. Never mix old 

and new batteries, or different types of battery. Do not attempt to 

recharge non-rechargeable batteries. Remove and carefully dispose of 

exhausted batteries (recycle if possible). Batteries must be inserted 

with the correct polarity. The spring in the battery compartment 

corresponds to the negative (-) end of the batteries.

Open and close the battery compartment by sliding back the access 

panel (marked ‘OPEN’). Remove batteries from the 5 Second Rule 

Electronic Timer when not in use. The supply terminals are not to be 

short-circuited.

Mains Electricity:

Never connect to mains electricity. Children should be instructed 

about the dangers of mains electricity.

Recycling: Please recycle used batteries and electrical products using 

the facilities provided by your local authorities.

This toy produces flashes that may trigger epilepsy in sensitized 

individuals.

These instructions should be retained as they contain important 

information.

 

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