37
<DRB1388> En
English
Basic Operations
Setting master tempo
★
This function is not supported when the rear panel mode select
switch (MODE NORMAL/DJ) is set to the NORMAL position.
During playback, press the MASTER TEMPO button.
The master tempo indicator lights and the “
MT
” indicator appears on
the display. In this way, the music pitch will not vary even if the
TEMPO
control slider is used to change the tempo (speed).
¶
Note that sound quality will deteriorate, however, due to digital
processing of the audio signals.
Jog dial functions
★
This function is not supported when the rear panel mode select
switch (MODE NORMAL/DJ) is set to the NORMAL position.
1. Rotate during playback (pitch bend).
When the jog dial is set to VINYL mode ON, take care to operate the
jog dial by rotating its outer periphery (the inclined surface); touching
the top panel will cause operation of a separate function.
¶
Playback is accelerated (
FWD+
) or decelerated (
REV–
) in an amount
corresponding to the degree of jog dial rotation. In the reverse
play mode, the operating directions are reversed (accelerated when
rotated in the
REV–
direction, and decelerated when rotated in
the
FWD+
direction).
¶
When the jog dial rotation is stopped, playback returns to its previ-
ous speed.
2. Rotate during playback (scratch play).
See the section “
Scratch Play
” in Advanced Operations (P. 38).
3. Rotate during pause (frame search).
[When jog mode is in VINYL mode OFF]
The player will enter the audible pause mode (the paused image is
displayed).
¶
When the jog dial is rotated, the audible pause position changes in
individual frame units, in the direction corresponding to the direc-
tion of jog dial rotation.
¶
One full revolution of the jog dial is equivalent to 1.8 seconds (135
frames) of disc advance (or reversal).
[When jog mode is in VINYL mode ON]
The player will enter the silent pause mode (the paused image is
displayed).
¶
When the jog dial is rotated, the disc is played back in the direction
and at a speed proportional to the direction and speed of jog dial
rotation, and the pause position changes in individual frame units.
¶
When the hand is removed from the surface of the jog dial and
rotation stops, the unit enters the silent pause mode again with
paused image displayed.
¶
One full revolution of the jog dial is equivalent to 1.8 seconds (135
frames) of disc advance (or reversal).
4. Rotate during playback or in pause mode (spin).
See the section “
Spin play
” in Advanced Operations (P. 38).
5. Rotate during playback, while depressing the manual
search button (super-fast search).
While holding one of the manual search buttons (
REV
1
,
FWD
¡
)
depressed, rotate the jog dial in the direction corresponding to the
direction of desired search; the search will be performed at faster-
than-normal speed.
6. Rotate while depressing track search button (super-fast
track search).
While holding one of the track search buttons (
PREVIOUS
4
,
NEXT
¢
) depressed, rotate the jog dial in the direction correspond-
ing to the direction of desired search (track search or chapter search);
the search will be performed at a faster-than-normal speed, propor-
tionate to the direction and speed of jog dial rotation.
7. Rotate while depressing title search button.
(Super-fast title search) (DVD)
(Super-fast folder search) (MP3)
While holding one of the title search buttons (
TITLE +
,
–
) depressed,
turn the jog dial in the direction you wish to perform the search. Super-
fast title (or folder) search will be performed in the direction the jog dial
is turned, and in proportion to the speed of the jog dial's rotation.
Note:
The top surface of the jog dial is equipped with a pressure-sensitive
switch. Do not rest objects on the dial, or subject it to severe impact
or pressure. Also, do not rest drinks or other liquids near the dial; if
the liquid spills, it can enter the parts of the dial, causing damage.
[Hyper jog mode]
With jog mode set to VINYL ON, if the
HYPERJOG MODE
button is
pressed so that the indicator lights, the rate of change of picture and
sound produced in response to rotation of the jog dial increases to 2x
the rate of change produced when the hyper jog mode is OFF.
Mixing different tracks (splicing)
★
This function is not supported when the rear panel mode select
switch (MODE NORMAL/DJ) is set to the NORMAL position.
(Example) To splice the next track (B) to the currently playing track (A).
¶
Connect the first player A to DJ mixer CH-1, and second player B to
CH-2.
¶
Raise trim, channel fader, and master volume to appropriate levels,
and set player A for playback.
1. Set the DJ mixer’s CROSS FADER lever to the left (CH-1)
side.
¶
Track A plays.
2. Load the desired disc on player B.
3. Press the track search button (PREVIOUS
4
, NEXT
¢
)
on the player B to select the desired track B.
4. Monitor CH-2 on the DJ mixer.
5. Rotate the DJ mixer’s MONITOR LEVEL dial and listen to
track B on headphones.
¶
The main speakers produce the sound of track A only.
6. Select the cue point for track B while listening on the head-
phones.
1
With the player B in playback mode, press the
PLAY/PAUSE
(
6
)
button near the desired track B cue point.
¶
If the jog mode is set to VINYL mode OFF, the audible pause
mode will be enabled; if the jog mode is VINYL mode ON, the
silent pause mode will be enabled.
2
Rotate the player B jog dial to find the exact cue point (first beat)
of track B.
3
Once track B’s cue point has been set, press the
CUE
button on
player B.
¶
Sound will be muted and the cue point will be set.
7. In beat with the sound of track A from the speakers, press
the player B’s PLAY/PAUSE (
6
) button.
¶
The speakers will produce the sound of track A.
¶
The headphones will produce the sound of track B.
8. Move the second player B’s TEMPO control slider so that
the tempo (BPM) of track A and B are aligned.
Move the player B’s
TEMPO
control slider so that the displayed BPM
of track B matches the BPM value for track A.
¶
When the BPM numbers match, tempo adjustment is completed.
9. Press the player B’s CUE button.
¶
The player B will return to the previously set track B cue point.
10. While listening to the closing sounds of player A’s track
A from the speakers, press the player B’s PLAY/PAUSE
(
6
) button.
¶
The player B begins playing track B.
11. While confirming the sound on the headphone, steadily
move the DJ mixer’s cross fader lever toward the right side.
¶
The sounds of track B will gradually mix with and replace the sounds
of track A heard from the speaker.
¶
When the DJ mixer’s cross fader lever has moved completely to
the right side, the splicing has been completed.
■
Long mix play
As long as the BPM rates match, track A and track B will mix well, even
if the cross fader lever is in the middle position.
■
Fader start play
Using the cross fader start function on the DJM-600, DJM-500, DJM-
300, DJM-3000, DJM-909, or DJM-707, the mixing operation can be sim-
plified by eliminating step 10 (above).
Also, when the cross fader lever is returned, the players return to the
status of step 9 (above), so sound can be produced repeatedly.