48ESEP-02
SOFTWARE VERSION 3.10
CONTROL PANEL RESET:
Installer lock must be unlocked.
(Address
058
: enter any value other than 147)
Power down reset
(1) Remove battery and AC to power down the unit.
(2) Connect a jumper between "reset jumper" pins.
(3) Connect AC then the battery.
(4) Wait 10 seconds.
(5) Remove jumper.
Factory default installer and master codes will be reinstated. Values entered at addresses
008
-
043
,
062
-
126
and
300
-
527
as well as all user codes, will be erased (
[2
ND
] [2
ND
]
). Programmed values of all other addresses do not change.
HEXA PROGRAMMING:
All digits from 0 to F are valid. Values are programmed into
memory locations from address
000
to
043
and from address
300
to
527
.
1)
Press
[
ENTER
]
+ installer code.
2) [
ENTER
]
will flash (programming mode).
3)
Enter 3 digit memory address.
4)
Current value will be displayed on keypad.
5)
Enter 2 digit data.
6)
Go to step 3 for next address.
To exit programming mode, press
[
CLEAR
]
.
STREAMLINED SECTION PROGRAMMING
Can be used to program sections 00 to 67.
(addresses
000
to
043 and 300
to
527
)
Press
[
ENTER
],
installer code, and
[7]
. (
[2
ND
]
and
[
ENTER
]
keys alternately flash.)
Enter a 2-digit section number, followed by 8 digits to program that section (confirmation beep). Data will be saved auto-
matically and the software advances to the next programming section. To exit programming mode press
[
CLEAR
]
.
INSTALLER CODE:
(reset code
747474
)
(addresses
000
,
001
,
002
)
SECTION 00
Full access to programming, except access codes. (addresses
127-299
) No access to arming/disarming. Can be used to
modify installer code. Use only numeric keys from
[1]
to
[10]
. (key
[10]
= 0)
PANEL ANSWER OPTIONS:
(address
003
)
SECTION 00
First digit disables “Answering Machine Override” (key
[2
ND
]
or key
[1]
), or determines period of time between first and
second call (see table below). Second digit determines number of rings required before panel will answer. If
[2
ND
][2
ND
]
is
entered, panel will not answer. (Default value is
[2
ND
] [8]
.)
- 1 -
Value of
2
ND
digit =
10
(
8
+
2
=
10
)
Value of
1
ST
digit =
3
(
2
+
1
=
3
)
VALUE
= "
3A
"
HEXA DISPLAY
No display =
SKIP
(empty)
No light =
0
10
=
[0]
=
[A]
If key is lit
=
8
=
4
=
2
=
1
If key is lit
=
8
=
4
=
2
=
1