Wii Balance Board Accessory Guidelines
RVL-06-0344-001-A
8
2008 Nintendo
Released: March 26, 2008
CONFIDENTIAL
2.11 Troubleshooting Mode
[Required]
Implement a fault check mode for the Wii Balance Board accessory.
This is to allow the user to confirm that the Wii Balance Board accessory is operating properly.
The fault check mode will confirm that each of the four Wii Balance Board sensors can obtain
measurement values. If even one measurement value cannot be obtained, an error will be displayed to
the user. For details, see the Wii Balance Board Accessory Programming Manual.
2.12 [Japanese Version Only] Compliance with the Measurement Law
[Required]
2.12.1 Display Based on Guaranteed Accuracy
It is prohibited to display load figures onscreen with a greater degree of accuracy than the content of
the Weight Display section that is published as a specification in the Wii Balance Board Accessory
Operations Manual.
The units that can be used in the display vary according to the load, as described below.
Table 2-1 Usable Display Units
Load
Units
0-100 kg (0-220 lbs)
500 g (1 lb)
100-136 kg (220-300 lbs)
1 kg (2 lbs)
For example, it is not permitted to display 62.1 kg (136.9 lbs).
However, just as for a scale with an analog display, it is acceptable to use a scale with tick marks every
500 g (1 lb) for loads up to 100 kg (220 lbs), and to show the load by indicating a level in between two
tick marks.
2.12.2 Weight Display Restrictions
For games that are intended for the Japanese market, do not display the weight when a load that
exceeds 136 kg (300 lbs) is applied. For games that are intended for the North American and
European markets, do not display the weight when a load that exceeds 150kg (330 lbs) is applied.