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Further, 3Play even supports a ‘program-preview’, or ‘video switcher’ style workflow. The latter
approach allows you use 3Play’s powerful effects system to transition between the sources
displayed on
Outputs A
and
B
(see Chapter 14, Transitions).
In this (program-preview) scenario,
Channel B
stands in for the traditional program output, while
Channel A
serves as preview. This enables some unique production possibilities – such as an
Auto
between two
PLAY LIST
compositions during playback – something often only possible when
system architecture includes a downstream switcher.
2.6.11
TEXT, TAGS AND MORE
Figure 17
A
Tags
bar is situated at the bottom of the
Replay Desktop
(Figure 17). Dragging this divider bar
upward reveals tabbed panes containing rows of numbered cells. Text ‘tags’ (e.g., player names,
notable play types, adjectives, etc.) entered into these cells can be quickly inserted into
Memo
fields for selected clips, and can even be used as
Search
criteria.
Figure 18
The
Tags
module inserts its output into the easily legible
Text Box
, discussed earlier
(Figure 9),
just like other textual input. (All text input is displayed in this box, whether it originates from the
number pad on the
Control Surface,
or from the keyboard.)
Tip: When the TAG button on the Control Surface is lit, number pad entries are automatically
translated to the corresponding tag entries. For example, in Figure 18, the Tags pane lists player
names. Typing “01” on the pad sends “Jones” to the Text Box. Pressing Enter then pushes this
entry into the Memo field for the selected clip(s).
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