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8.4
INDEPENDENT STATES
3Play stores the Control and Output Delegate states for Channel A and B independently, along with other
important parameters – including the current CLIP LIST or PLAY LIST selection state, playhead position,
and so on.
Consider an example:
•
Channel A may be delegated to Clips, and playing a certain clip from the CLIP LIST
•
Meanwhile, Channel B might display the same clip in slow motion, or something else
altogether – really any source, in any state of play.
When you newly select a Channel Delegate (A or B), the Replay Desktop display is refreshed to show the
current state for that channel if it is appropriate to do so.
This brings us back to the Link button. You may wonder what effect different controls will have in this
special ‘tandem mode’, and what will be displayed on the Replay Desktop when it’s in use.
8.4.1
LINK
Enabling LINK does not alter the current Channel Delegate. Rather, the LINK
button toggles a special ‘lock-step’ mode.
In broad terms, Link mode causes transport control operations (Play, Stop,
etc.) to occur in tandem. Other operations – such as changing clip selections
– are not linked.
For example, when A is lit along with LINK on the Control Surface or Replay Desktop:
The Replay Desktop displays Channel A’s operational state.
Pressing Stop or Play affects playback for CLIP LIST or PLAY LIST sources on both channels
simultaneously.
Selecting a different clip (or CLIP LIST /PLAY LIST page) affects the delegated channel only (in this
example, A).
Tip: The LINK button is behaves like the Caps Lock key on your keyboard, remaining active until you press
it again.
Just to repeat it in this context, the Channel Info pane under the currently delegated
channel output monitor is normally shaded to what source is assigned to it. When
LINK is enabled, both panes are shaded, but a white border (Figure 85) is added to
denote the delegated channel.
Figure 85
Figure 84
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