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9
MONITORING
The word “monitor” comes from the Latin “monēre”, meaning ‘to warn’.
The word has taken on additional meaning since Roman times.
As a verb, “to monitor” entails ‘keeping an eye’ on something, and
‘checking continually’, as when monitoring a process. As a noun, we
understand it to mean devices that permit one to do just that. 3Play’s
ample monitoring features are described in this chapter.
Fittingly, NewTek 3Play provides monitoring features that are just what you need to prepare and control
video replays in your productions.
Note: A number of important controls and features are located in the monitoring section for
convenience. Among others, these include the Source Connection Type, Proc Amp, Genlock, and Audio
controls. To give these features their due, they were treated individually in Chapter 7, which is entitled
I/O Configuration. Likewise, transitions, text, tags and search tools are dealt with elsewhere in this
guide.
9.1
OVERLAY OPTIONS
Not to be confused with DSKs (which allow you to overlay imagery system program output; see Chapter
15) 3Play viewports have various overlay options which are provided for operator reference purposes.
Figure 96
Figure 97
Of these, perhaps only the Checkerboard option requires comment:
Certain source types for DSK overlays support embedded transparency. For example, a team logo file in
32bit PNG format will allow the video it is applied over to appear behind transparent regions of the image.
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