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4. Using the VIEWER
Memory viewer function
When the USB memory inset into the projector, the viewer memory function can Project the video and pictures
stored in the USB memory.
The projected content of memory viewer function
Memory viewer function supports the following picture files.
Maps
Extension
name
Format
Description
jpg/jpeg
Baseline encoder 24
Progressive RGB24 bit
Max resolution: 10000x10000
Max resolution: Panel Resolution
bmp
1.4.8 bit palette-based
RGB24,32 bit
Max resolution: 1280X800
png
24, 48-bit True Color
gif
1,4,8-bit palette-based
tiff
Display memory viewer screen
When the USB memory inset into the projector, the viewer memory function can projecte the video and pictures
stored in the USB memory.
1) Press INPUT button on the remote controller and on the top control panel and select the input source of [USB-A].
2) Insert the USB memory into the <USB-A> terminal directly.
• Press RC enter to display standby screen instanly , while the USB memory icon display in the left corner of
the screen.
• When the USB memory is independent of the partition, it will display more than one USB icon.
3) Press
▲ ▼
button to switch required items.
• The root directory of the USB memory is displayed in a thumbnail.
Play image
Only one image show on the screen when you play it.
1) Press
button to select a file.
2) Press <ENTER or
> button.
• Full screen display
3) Press <ENTER > button.
• Press <ENTER> to return the thumbnail.
Play slide
The slide show mode in the USB-A menu is set to a special setting ,all images in the same folder can play automatically.
1) Press
button to select a file.
2) Press
▲ ▼
button to select [USB-A] menu,then select [Set slide] menu.
3) Press <ENTER > button.
• Full screen display
• Press <ENTER> button to return the thumbnail.