5.1.5
Bypassing Plug-in Slots
You can bypass (or “mute”) any Plug-in slot. When a Plug-in slot is bypassed, the Plug-in it
contains is temporarily removed from the signal flow and does not process the audio passing
through the slot. Instead, the incoming audio is directly sent to the next Plug-in slot for further
processing (or to the channel’s output if you bypass its last Plug-in slot).
Bypassing Plug-in slots can be very useful in various situations, for example:
▪
Bypassing and re-enabling an effect during a live performance.
▪
Comparing the sound with and without an effect.
▪
Troubleshooting complex effect chains and routings (“Where does this strange reverb tail
come from?”).
To bypass a Plug-in, do the following:
1.
If you want to bypass a Plug-in of the Master, click the
MASTER
tab in the top left corner
of the Control area.
2.
If you want to bypass a Plug-in of a Group, click the desired Group on the left of the Ar-
ranger, and click the
GROUP
tab in the top left corner of the Control area.
3.
If you want to bypass a Plug-in of a Sound, click the Group of its parent Group in the Ar-
ranger, click the desired Sound slot on the left of the Pattern Editor, and click the
SOUND
tab in the top left corner of the Control area.
4.
In the Plug-in List, click the icon left to the Plug-in name (keys for an Instrument Plug-in,
FX
for an Effect Plug-in) to bypass this Plug-in.
The Plug-in does not affect the sound anymore. The icon is grayed out to indicate that
this slot is now bypassed.
Working with Plug-ins
Plug-in Overview
MASCHINE 2 - Manual - 192