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→
Upon your selection, a Clip referencing this Pattern is inserted into the selected Scene,
replacing any Clip previously existing for that Group in the Scene.
Double-clicking an empty cell in the Arranger will automatically create a Clip referencing a
new empty Pattern.
Removing a Clip is done in the Arranger:
►
To remove a Clip, right-click it (on Mac OS X: [Ctrl] + click).
→
The Clip is deleted and the corresponding Pattern will not be played by the selected
Scene anymore. The Pattern itself is left untouched.
10.3 Manipulating Scenes
This section describes the global editing functions available for Scenes and Scene slots.
10.3.1 Naming Scene Slots
By default, Scene slots are named
Scene 1
–
64
.
You can rename Scene slots manually. Naming is only available from within the software, but
any changes will also show up on your controller.
Scene renaming is performed like Sound renaming:
1.
Double-click the desired Scene slot.
The Scene slot’s name becomes highlighted.
2.
You can now edit the name of the Group slot. Press [Enter] on your computer keyboard to
confirm.
If you use MASCHINE as a plug-in, some hosts will utilize the [Enter] key, as it is mapped
to some function of the host software. In this case, click anywhere else in the MASCHINE
plug-in window to confirm the name you have entered.
Creating a Song using Scenes
Manipulating Scenes
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Summary of Contents for MASCHINE MIKRO MK2
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