Page 56
5-2-3-3 Switch Test
1.
Select Switch Test on the I/O menu screen to test the switches.
The following screen is displayed.
2.
The display shows the current state of the switches.
3.
Press the Up Select switch and the Enter switch together to EXIT and return
to the I/O menu screen
(a)
Not Used
(b)
The display will change from OFF to ON as each switch is operated.
(c)
The game will return to normal play mode if this switch is turned off.
(d to h) The display will change from OFF to ON as each switch is operated.
(i)
This sensor is to detect an obstruction in front of the camera. The
display will change from OFF to ON when the camera is obstructed.
Note:
The game will not operate correctly if a coat, bag or other oblect is
placed on the coin tower assy and blocks the sensor. When the
sensor is blocked, a message will appear on the screen.
If the sensor is blocked during the attract mode, the message will be
displayed on the Zone Select screen after coins have been inserted.
If the sensor is blocked during the game, the message will appear
immediately.
If the obstruction sensor malfuctions, the game can still be played if
the sensor is removed or disconnected. However, without the sensor,
no message is displayed and the game may not operate correctly.
SWITCH TEST
DIP 3
123456787 [ON/RED]
SWITCH TEST
COIN
000
................................. (a)
SERVICE
OFF
................................. (b)
TEST
ON
................................. (c)
UP SELECT
OFF
................................. (d)
DOWN SELECT
OFF
................................. (e)
ENTER
OFF
................................. (f)
TRIGGER
OFF
................................. (g)
FOOT PEDAL
OFF
................................. (h)
SENSOR
OFF ................................. (i)
UP SELECT SW + ENTER SW : EXIT
Summary of Contents for CRISIS ZONE DX
Page 83: ...Page 82 1 13 14 5 9 7 6 10 8 17 18 15 4 2 16 3 12 11...
Page 88: ......