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5-10
Using the 167Bug Debugger
5
Entering and Debugging Programs
There are various ways to enter a user program into system
memory for execution:
❏
Create the program with the assembler/disassembler
❏
Download an S-record object file
❏
Read the program from disk
Creating a Program with the Assembler/Disassembler
You can create a program using the Memory Modify (
MM
)
command with the assembler/disassembler option.
1. Enter the program one source line at a time.
2. After each source line is entered, it is assembled and the
object code is loaded to memory.
Refer to the
Debugging Package for Motorola 68K CISC CPUs User's
Manual
for complete details of the 167Bug
Assembler/Disassembler.
Downloading an S-Record Object File
Another way to enter a program is to download an object file from
a host system.
The program must be in S-record format (described in the
Debugging Package for Motorola 68K CISC CPUs User's Manual
) and
may have been assembled or compiled on the host system.
Alternately, the program may have been previously created using
the 167Bug
MM
command as outlined above and stored to the host
using the Dump (
DU
) command.
Summary of Contents for MVME167 Series
Page 1: ...MVME167 Single Board Computer Installation Guide MVME167IG D4 ...
Page 6: ......
Page 106: ...4 28 Debugger General Information 4 ...
Page 132: ...5 26 Using the 167Bug Debugger 5 ...
Page 146: ...A 14 Configure and Environment Commands A ...
Page 152: ...B 6 Disk Tape Controller Data B ...
Page 160: ...D 6 Troubleshooting the MVME167 Solving Startup Problems D ...
Page 168: ...E 8 EIA 232 D Interconnections E ...