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This means that you can't simply connect the two drive wheels with a shaft and hook it up to a motor. You need something trickier, called a
differential
(not the same as differential drive).
A simple variation on the car design is the tricycle design. In this design, a single wheel, instead of a pair, is used for steering.
Exotic Drives
There are three other interesting drives that should be mentioned. The first of these is
synchro drive.
In this scheme, the robot has three or more identical wheels. Each of the wheels pivots on its
vertical center. All of the wheels point in the same direction. as shown in Figure 2-11.
Figure 2-11.
Synchro drive
To turn, the robot swivels the wheels to point in a new direction. This has the interesting side effect that the robot can change direction even though its body stays oriented the same. This property
could be useful for robots that need to communicate with the computer over the IR link. The key to building synchro drive robots is a piece called a large turntable. You can order these pieces
from Pitsco
LEGO DACTA
; see Appendix A,
Finding Parts and Programming Environments,
for details.
The
tri-star
wheel is another interesting idea. Figure 2-12 shows a side view of a tri-star robot and a close-up of the wheel assembly.
Figure 2-12.
Side view of the tri-star design
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Each wheel assembly is actually composed of three wheels arranged in a triangular fashion. The robot drives these wheels to move. When a large obstacle (like a step) is encountered, the entire
wheel assembly rolls on its center axis. In essence, the entire wheel assembly acts like a large triangular wheel. This large wheel size enables the tri-star design to drive over large obstacles.
Killough's platform
is an interesting variation on the wheels-within-a-wheel concept. It's really too exotic to describe here; the "Online Resources" lists two web pages that contain photographs and
diagrams of this platform.
Bumpers and Feelers
Hank uses the touch sensors to figure out when he bumps into something. But it's not really enough to put a touch sensor just on the front of your robot, because then it could be activated only in
one specific spot. Instead, Hank uses a pair of bumpers to detect touches across the entire front of the robot.
The idea of a bumper is to make a large area sensitive to touch so that the robot can detect collisions with a wide variety of objects—chair legs, walls, pets, rocks, trees, and so forth.
Summary of Contents for MINDSTORMS Robots
Page 22: ...Page 18 The back tread wheels are anchored to the shafts with the 16t gears ...
Page 23: ...Page 19 Page 20 Next start building support for the drive motors ...
Page 26: ...Page 23 The touch sensors are attached only by the shaft that runs through them ...
Page 41: ...Page 41 ...
Page 43: ...Next build the support for the light sensor ...
Page 80: ...Page 85 Make sure the bump on the long pin is up against the 4u beam ...
Page 82: ......
Page 84: ...Page 89 ...
Page 85: ...Step 14 is similar to Step 11 take a deep breath and go slowly ...
Page 87: ...Page 91 ...
Page 88: ...Page 92 Make sure that the two sides are at the same angle They should mirror each other ...
Page 89: ...Page 93 Page 94 ...
Page 90: ...Structural Support Page 95 ...
Page 91: ...Idler Wheel Page 96 ...
Page 92: ...Page 97 Drive Motor ...
Page 93: ...While you re putting the motor in hold on to the worm gear so it doesn t slip off Page 98 ...
Page 94: ...Grabber Arm Motor ...
Page 95: ...Page 99 ...
Page 96: ...Page 100 RCX Attach the RCX on both sides as shown Page 101 ...
Page 158: ......
Page 159: ...Page 175 The 16t gears are nestled inside the tread wheels ...
Page 160: ...Page 176 ...
Page 161: ...Page 177 Attach the motors to output A and output C as shown Page 178 ...