
GLOBAL > Wave Sequence 4–1: Seq. Parameter
663
In
Tempo
mode, step durations are specified in rhythmic
values, and are synchronized to the system tempo.
Each step stores separate values for the two modes, so that
you can switch back and forth without losing any data.
Crossfade times are always specified in milliseconds,
regardless of the
Mode
setting.
= (Tempo)
[040.00…300.00 BPM]
This is the current system tempo.
If the GLOBAL mode
MIDI Clock
parameter is set to
Internal
, you can adjust the tempo directly from this
parameter, as well as using the TAP button.
If
MIDI Clock
is set to
External
, this will simply display
“EXT.”
The
Tempo
parameter on this page affects the way that
the Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, Combi, and Song has its own stored tempo.
Run
[Off, On]
When this is
On
, the Wave Sequence will move through its
steps automatically, according to the Duration and Crossfade
settings for each step.
When this is
Off
, the Wave Sequence will not move from
step to step automatically, and the steps’ Duration and
Crossfade settings will be ignored. You can then:
• Use Position Modulation to sweep through the steps
manually
• Use Note-On Advance to increment the step with each
new note
• Use Start Step AMS to play a different step with each
note, modulated by velocity or other AMS sources
Key Sync
[On, Off]
On (checked):
When Key Sync is On, each note’s Wave
Sequence(s) will progress independently, so that each one
can be on a different step, or moving at a different rate.
Off (unchecked):
When Key Sync is Off, all of the Wave
Sequences will be synchronized on the same step. There is
one exception to this, however: if Duration is modulated
with velocity or note-number, the Wave Sequences can still
progress at different rates.
The
Key Sync
parameter on this page affects the way that
the Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, each Combi Timbre, and each Track in a Song
has its own
Key Sync
setting.
Swing
[–300%…+000…+300%]
This parameter applies only when the
Mode
is set to
Tempo
.
Use
Swing
to add a sense of swing to the rhythm. For
example, Swing provides an easy way to turn a “square”
rhythm into a shuffle groove.
Swing adjusts the position of the up-beats, relative to the
Wave Sequence’s Resolution setting. For instance, if the
Resolution is set to 1/8, Swing affects every other 8th note.
When Swing is set to
+100%
, these notes will be moved one
third of the way toward the next down-beat. If the Resolution
is 1/8, for example, +100% changes straight 8th notes into
8th note triplets.
When Swing is set to
+300%
, up-beats will be moved all the
way to the next down-beat. At this point, the notes on the up-
beats will not be heard at all.
Positive values make the up-beats later, and negative values
make them earlier.
The
Swing
parameter on this page affects the way that the
Wave Sequence plays back during editing, but is not
stored with the Wave Sequence itself. Instead, each
Program, each Combi Timbre, and each Track in a Song
has its own
Swing
setting.
Wave Sequence Swing
Quantize Triggers
[Off, On]
This parameter applies only when the
Mode
is set to
Tempo
.
It allows you to force most Tempo-mode Wave Sequence
note-ons to be in sync, making it easier to play along with
other rhythmic elements.
When
Quantize Triggers
is
On
, note-ons are quantized to
8th notes using the current tempo reference. (See below for a
few more details.)
The tempo reference can come from different sources,
depending on the current mode, and whether or not ARP is
on:
• In PROGRAM and COMBINATION modes, if ARP is
off, note-ons are synchronized with the sounding Tempo-
mode Wave Sequence, if any.
• In PROGRAM and COMBINATION modes, if ARP is
on, note-ons are synchronized with ARP.
• In SEQUENCER mode during playback or recording,
note-ons are synchronized with the sequence.
• In SEQUENCER mode, while the sequencer is stopped,
note-ons are synchronized with RPPR and ARP.
On (checked):
Note-ons will be quantized.
Off (unchecked):
Note-ons will be played instantly, the
moment that you play the keyboard.
The
Quantize Triggers
parameter on this page affects
the way that the Wave Sequence plays back during
editing, but is not stored with the Wave Sequence itself.
Instead, each Program, each Combi Timbre, and each
Track in a Song has its own
Quantize Triggers
setting.
How Quantize Triggers works
The
Quantize Triggers
feature tries to make a good guess at
where you intended the note to be. If you play the note just a
bit late–within a 32nd note of the 8th note–it will assume
that you meant the note to sound on the beat that just passed.
In this case, the note will play immediately.
0%
Swing %
+100%
–100%
+200%
+300%
+300
Beat
1
Beat 2
Swing Resolution =
3
3
3
3
+100
–100
+200
Summary of Contents for NAUTILUS Series
Page 1: ...i Parameter Guide E 1...
Page 264: ...EXi STR 1 Plucked String 254...
Page 358: ...EXi MOD 7 Waveshaping VPM Synthesizer 348...
Page 368: ...EXi SGX 2 Premium Piano 358...
Page 568: ...SEQUENCER mode 558...
Page 580: ...SET LIST mode 570...
Page 738: ...MEDIA mode 728...
Page 753: ...Insert Effects IFX1 IFX12 Routing 743 Fig 2 2e...
Page 961: ......