<ESC>I10; - Sets X Block offset to 010.
<ESC>I999; - Sets X Block offset to 999.
<ESC>J000; - Sets Y Block offset to 000. (Marking start of Y axis)
<ESC>J10; - Sets Y Block offset to 010.
<ESC>J999; - Sets Y Block offset to 999.
<ESC>M000; - Sets character pitch to 000.
<ESC>M359; - Sets character pitch to 999.
<ESC>0000; - Sets character height to 000.
<ESC>0359: - Sets character height to 999.
<ESC>Q00000; - Set Lot no. to 00000.
<ESC>Q1234; - Set Lot no. to 01234.
<ESC>Q99999; - Set Lot no. to 99999.
(For angular marking only)
<ESC>K0000; - Set block radius to 000.
<ESC>K12; - Set block radius to 012.
<ESC>K999; - Set block radius to 999.
<ESC>L000; - Set block angle to 000.
<ESC>L023; - Set block angle to 023.
<ESC>L359; - Set block angle to 359.
5. Marking direction:
<ESC>P0; - Select X + direction.
<ESC>P1; - Select X - direction.
<ESC>P2; - Select Y + direction.
<ESC>P3; - Select Y - direction.
5-1.Marking direction: When use a diagonal marking program
<ESC>L000; - Set block angle to 000.
<ESC>L023; - Set block angle to 023.
<ESC>L359; - Set block angle to 359.
6. Increment: To set the serial marking
<ESC>R+9; - Set increment to +9.
<ESC>R0; - Set increment to 0.
<ESC>R-9; - Set decrement to -9.
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