Features
AGP Bus Interface
•
AGP 8x/4x/2x compatible
•
AGP 3.0 supported
Graphics Processor Unit (GPU)
•
256-bit graphics engine
•
64MB/128MB DDR SDRAM memory access bus.
•
Integrated dual 270 MHz RAMDACs drives CRT
display
•
2 dual 128bit pixel pipelines rendering
•
Surface engine for high-order surfaces and patches
•
Programmable Vertex Shader
•
Programmable Pixel Shader
•
HRAA - high - resolution anti-aliasing
•
Integrated hardware transform engine
•
Integrated hardware lighting engine
•
DirectX
®
and S3TC
®
texture compression
•
Dual cube environment mapping capability
•
Hardware accelerated real-time shadows
Performance
•
Up to 1.1billion AA samples per second fill rate
•
Up to 8.0 GB/sec memory bandwidth
•
Up to 34 Million triangles/sec.
•
True, reflective bump mapping
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